The DAK mod for codename Panzers phase 2 Changes -Added more units (BA-12, Stuart, Calliope, storm Tiger etc.) -Sniper in early -Range and recharge times of arty (150-180, 10sek) and rocket launcher (120,20-60sek) changed -Adjusted loss values, speeds and armor (source -New skins (camouflage) for most of the models and INF (thx to [NFA] skinny) -ARI and rockets not so accurate -PAK 36 now simulates the German stationary RakWerfer (really stupid that you don't own models can incorporate) -PZ range in early 50, PzJg 65 -PZ range in late 60, PzJg 75 -Because the visibility of all PZ are still very low take always enough INF or reconnaissance vehicles.

Desert Afrika Korps - DAK-MOD v1.5 - FINAL

Nice, looks like good mod

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SubSilver Author

Yes it is! Nice Mod, nice game.

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