First version (demo)
Includes Maps and Mod files.
First version(demo)
Just run GZDOOM with the wad and the pk3
Only tested on GZDoom 4.3.3
-Use IDKFA to test all weapons.
-DON'T USE MULTIPLAYER please.
-Use give cap 9999 to test the trading.
-Sorry for the english, is not my natal language.
WEAPONS
(some of the vanilla weapons are still avaible with IDKFA)
2- .44 Magnum
2- 10mm Pistol
2- .32 Pistol
3- Chinese Assault Rifle
3- Assault Rifle
3- Hunting Rifle (Sprites from Doom Alpha)
4- Laser Rifle
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MONSTERS
-Ghoul (uses sprite from Ghoul School 3D, link at the end)
-Glowing One (not in game, you have to spawn it)
-Rifle Raider
-Pistol Raider (Needs sprite, uses the rifle one)
-Enclave Soldier (Neutral, gets angry if you fire)
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If you can help with ideas or sprites, please tell me.
By legon2007
Ghoul School 3D:https://mikestoybox.net/2017/07/18/ghoul-school-3d/
Why do you have a link to ImpieTwo's Ghoul School TC and his website at the bottom of the description? You definitely aren't him.
It says in the first spoiler credit, under monsters, links to original source at the bottom of page
its simple it needs more things to explore more enemys and weapons you could add more houses and more places
you honestly its not that bad i just wish the hud worked. i end up having to use the alternate hud, which is fine i guess but still.