Description

NOTICE: This mod is designed to run with the Windows version of Half-Life currently available on Steam. Running different versions of Half-Life, such as the Mac release, the original CD, or Xash3D, may not work. Same goes for any mods meant to alter Half-Life's gameplay, such as Brutal Half-Life, Bunny Mod XT, or things of that nature. Please do not ask for compatibility fixes, they will not be made, at least not in the near future. Future requests will be pruned.

Preview
(OUTDATED) Decay: Solo Mission (Demo  1)
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Blue199
Blue199 - - 6,973 comments

Ohh, snap!

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cambreaKer
cambreaKer - - 997 comments

holy ****, this is great! downloading now

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Neftall
Neftall - - 176 comments

Yay!!! A demoo!

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Ardoink
Ardoink - - 81 comments

OMG

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LevTaylor
LevTaylor - - 531 comments

Oh yeah!

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MR.SUPERIOR
MR.SUPERIOR - - 360 comments

just played it
all i have to say this the best version of decay i have ever played !
Thank you very much for this, i will just wait for full version

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wolfprince1
wolfprince1 - - 274 comments

Haven't played yet, but just downloaded. It'll be awesome to be able to play this single-player without having to switch back and forth.

Also, you've gained a new follower

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/TheWolf
/TheWolf - - 832 comments

Here we go boi!

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PatriotsFan50
PatriotsFan50 - - 5 comments

Let's go!

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Katsura-Chan
Katsura-Chan - - 1 comments

Genial, nunca pude terminar por Completo el Decay (por el simple hecho de qué no tenía con quién jugar y se me hacía molesto tener que controlar a los 2 personajes xd) Al menos gracias a este mod podré disfrutarlo con más comodidad :)

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sprinkey_the_gamer
sprinkey_the_gamer - - 262 comments

super cool!! B)

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VilTheGreat
VilTheGreat - - 2 comments

lets go guys

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ElephantsDoingCrack
ElephantsDoingCrack - - 135 comments

The only bad part was when it said "End Of Demo"

But on a serious note: Great demo I played! My only two problems with it are really just nitpicks. I thought there wasn't that many medkits lying around, since I ALWAYS play on hard, it was a little annoying to me. Also, for that fan puzzle, I would have liked to change the fan direction when I got to the other side. Other than that, greatest Decay experience I've ever heard.
Thank you Mr. Floyd and to the other developers!

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Super1Hawk
Super1Hawk - - 216 comments

I've just played it and it was awesome! I would love to see more!

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BlackLambda25
BlackLambda25 - - 13 comments

Wow, nice demo. THIS is the best way to play Decay alone.

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C.S.Madisun
C.S.Madisun - - 430 comments

Great demo - good to properly play through the game solo. Looking forward to the full thing!

A few suggestions, if I may?

In the room with the electrified water, maybe add an option to turn the fans off completely? Since it was originally designed for two players, going through this solo is a real pain in the behind that could be solved if you're able to stop the fans altogether - otherwise you'll have to run & jump across the barriers while running INTO the wind at least once, and that's frustrating as heck. Alternatively, maybe add a couple more boxes to make the awkward jumps a bit easier?

When 'powering up' the lift, maybe delay the headcrabs from appearing until you've fully charged the meter? Having to constantly stop and turn round to deal with them is quite irritating. Another co-op puzzle not ideal solo.

Only real fixes I could came up with, beyond removing the headcrabs right behind doors that attack you the minute you open them, which was a **** move in the original and is a **** move here. :)

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Mr_Floyd Author
Mr_Floyd - - 167 comments

For turning the fans on and off, the way I see it, you should never introduce an extra moving part to a puzzle if it's not necessary, all it does is lead to confusion and frustration, because people will assume it's necessary to complete the puzzle.

And as far as the headcrabs go, that's how they were in Decay, and as the goal of this mod is to be as faithful to Decay as possible while polishing and adjusting maps for single player, I see no reason to change them.

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GroovyReject
GroovyReject - - 28 comments

This isn't just rad, it's hlrad.exe! Keep this up man!

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ElephantsDoingCrack
ElephantsDoingCrack - - 135 comments

I thought this update was GREAT! For the fan puzzle, I didn’t know I was supposed to do what you intended. Before, like most players I’ve seen, I just jumped on to the box and floated my way across. When I replayed the new update, I did the same thing and thought it was a glitch. So I put on God mode and sailed across. However, on my second playthrough, I tried thinking logically and assumed it was changed. How it is actually meant to be solved is way cooler and clever than what I originally thought. But there could still be some improvements here and there:

- At the end of Duel Access, I feel like Rosenberg should walk to the elevator instead of running since it doesn't feel natural. Or maybe it's just me because I'm so used to seeing it in the normal Half-life: Decay.
- For the low res-pack, I feel that the Gearbox Opfor/Blue Shift weapon animations should be in there. I don’t think anyone will stay awake at night because of this, but it would be nice.
- Turning off the turrets in the Hazardous Course seems pointless, there is nothing to go back to that I could find.
- Now my three suggestions are just that… suggestions. But here is an actual problem I found: at the end of the Hazardous Course, the area where you would escort the guard, has a glitch with the filing cabinet. The issue is that you can walk through the filing cabinet and see through some of THE WORLD.

But that is about everything I can think of. AN AMAZING UPDATE!

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Mr_Floyd Author
Mr_Floyd - - 167 comments

I appreciate the kind words, and I'm glad that, in the end, the update to the fan puzzle made the intended solution more clear. However to address your points...

- Rosenberg runs to the elevator to speed things up slightly. A common complaint I've seen in Blue Shift is how long the "cutscenes" take, so I've been cutting out needless dead air in dialogue and speeding up some of the animated sequences to help pick the pace up some.

- None of the weapon animations in Op4/BS's low-def pack use the HD animations, so I don't see the need to implement new animations in Solo Mission's LD pack.

- You're not entirely wrong about the turrets, the ability to turn them off is more of a carry over from the co-op version, where you turned it off for Player 2 to get across, and I saw no need to get rid of it.

That said, I'll look into fixing the file cabinet in the next update of the demo, thank you for your feedback!

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Aynekko
Aynekko - - 653 comments

I completed it just now, great work, I can't wait to play it in full! I always wanted to play decay but couldn't for obvious reasons…dream comes true!

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FEDE2312
FEDE2312 - - 8 comments

i am so exited for this mod, i never had the oportunity to play decay i defenetly goin to enjoy this! great work!

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Tobleroney
Tobleroney - - 4 comments

Never played the OG Half-Life Decay but I am excited to check this out.

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Tobleroney
Tobleroney - - 4 comments

Just finished demo pretty great so far keep up the great work, hope to see more in the future.

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MoMan08
MoMan08 - - 4 comments

Will you release the map source files when the mod is done?

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Mr_Floyd Author
Mr_Floyd - - 167 comments

The map sources, the source code, and any other relevant files will be made available after the full release.

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rea987
rea987 - - 79 comments

Sweet!

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SouL_BreaKeR42
SouL_BreaKeR42 - - 132 comments

I hope you can have success with this awesome project bro, my best wishes for this!

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rea987
rea987 - - 79 comments

Looks very nice. Though, it looks like it's not compatible with Linux yet as Vortigaunts do not spawn and the player cannot proceed after the shooting range. I hope that will be fixed. Good luck and thank you!

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Mr_Floyd Author
Mr_Floyd - - 167 comments

I'm afraid that, for the time being, this mod is mainly for Windows. After the initial release however, I'm certainly welcome to the idea of making this mod available to other operating systems. After all, accessibility is a big part of this mod.

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wolfprince1
wolfprince1 - - 274 comments

So, what's new with the V1.3 release?

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Mr_Floyd Author
Mr_Floyd - - 167 comments

The changelog is listed in the description.

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wolfprince1
wolfprince1 - - 274 comments

Got it, thanks

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KingLich31
KingLich31 - - 84 comments

can't wait to see the rest of it.

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Halloween4
Halloween4 - - 767 comments

There's already an option in Half-Life Decay for the PC that allows you to complete it as a single player, & once selected you just have to press 'G' while in play to allow you switch between the 2 characters to be able to complete all tasks. I know as I played through Half-Life Decay on my own some years back.

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Mr_Floyd Author
Mr_Floyd - - 167 comments

I've also played it, it has several game-breaking bugs, and switching between both characters is, to put it bluntly, a pain in the ***, especially when dealing with large groups of enemies where you have to count on a completely immobile AI that's incapable of switching weapons to fend for itself. Just because it can technically be beaten with one player doesn't mean it's the best way to do so.

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Halloween4
Halloween4 - - 767 comments

I have to say that I never experience any game-breaking bugs when I played through it, but I suppose it depends on an individuals PC system, as i've found over the years that some games may run correctly on one system but not another, even if the same OS is being used, as sometimes it can also come down to makes of hardware & hardware drivers at the end of the day. i.e you could have exactly the same model graphics card but by different makers & a game may run on one but not the other simply because of the cards components.

I also found the mod quite easy to achieve even with the switching between characters, but then I am an old master when it comes to PC gaming with over 30 years under my belt.

However, good luck with this anyway as it will be great to see what the new updated maps & models will look & play like.

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AcoolLSPDguy
AcoolLSPDguy - - 71 comments

this is decay just like normal but with 1 person not in co-op? if it is some puzzles need to be changed.

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Mr_Floyd Author
Mr_Floyd - - 167 comments

They have been, and you can see the changed puzzles for yourself in the demo.

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Guest - - 689,087 comments

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HalfTime919
HalfTime919 - - 82 comments

Really cool!

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bxigxy
bxigxy - - 28 comments

I love this so much

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dimaskins003
dimaskins003 - - 1 comments

This mod is very cool,and I expect the full version

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basedbongo
basedbongo - - 83 comments

Very good!

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kingdruiduk.AKA.DJ
kingdruiduk.AKA.DJ - - 778 comments

Keeping Half life alive. Thank you for your hard work.

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KingLich31
KingLich31 - - 84 comments

goooooooooooooooooooood stuff

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geek4life
geek4life - - 39 comments

Finished demo 1 recently, I'm looking forward to the full release. It was a fun ride.

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