Full Release of v2.1
You do NOT need to download any previous version.
Fully compatible with GZDoom 1.8.6+, Zandronum Alpha 3.0 and D-Touch!!
Well, it's time. For the time being, this should be the last update in a while, unless we find bugs that need immediate addressing.
See the changelog for a detailed list of stuff that changed.
V2.1 (07/19/17)
Balance
* Added a subtle balancing system, where the game gets progressively harder the more "upgraded" player is (system not active in "Mobile" skills)
* Added upgrades for BFG: volley fire and 10K altfire
* Buffed Hell Razer to better match Chaingun Guy balance
* Baron of Hell is now more vulnerable to BFG
* Buffed Repeater upgrades
* In co-op, Gore Nests and Field Drones appear more often
* Nerfed multi-backpack ammo increment
* Adjusted DM healing
* Pistol max upgrade requires more pieces
* Arachnotrons are now immune to Mastermind gas
* Explosive equipment now alerts monsters
* Friendly lost souls are silent and more aggressive
* SP/Coop hologram alerts monsters
Quality of life
* Added sound to indicate you are taking damage
* Added replacers for stealth monsters, spawning non-stealth versions
* Added a different sound clue for Power Demon Rune spawning in DM
* Added a cvar sv_noPowerWeapons, applicable in DM
* Cyberdemon chance to use "stone wall" greatly decreased
* HUD shows pistol upgrade number now
* DM bots now dodge more
* Pinky visual size better matches collision size
* Unwilling sounds volume decreased
Fixes
* Personal teleporter no more works after death
* BFG pickup message no longer appears twice
* Hellshot is no longer invisible when dropped in coop
* TDM Prowler morph no longer affects teammates
* Cornered HUD now shows changing colors of health bar
* Fixed ally markers not following players in coop
* Fixed many weapons not showing upgrades on HUD when automap is up
* Co-op demon morphs no longer hit players
* Cyberdemon Stone Wall no more looks all white under certain circumstances
* Playing a mapset with inventory resets no longer provokes missing bonus error
* SSG doens't reload when out of ammo
* Pistol no more cuts off at the bottom
* Increased health capacity no longer multiplies when "resurrect" ccmd is used
* Fixed monsters seizure-jumpy state while the animation of glory kill happens
* Fixed HAR micro missiles not dealing damage to Cyberdemons nor Masterminds
* Fixed cyberdemon's low mass
Misc.
* BONE SNAP SOUND VOLUME INCREASED
* Made all blood and gibblets CLIENTSIDEONLY which should help with network performance
* A bunch of other changes I couldn't remember
This is probably the best do 4 mod! Your work never fails to impress sir thanos thank you for making it compatible to doom touch :)
Thanks! if you havent, please rate the mod. :D
The double jump goes out after a while of playing the game I don't know why this is but can you fix
This tends to happen if you use "Resurrect" console command.
great job db !
Thanks, although i'd think that "great job" would have a higher score than the 6 you gave the mod :'(
Hey, can you please fix this? My D4T crashes every time i shoot with the pistol
your gpu then probably doesn't support open gl 3.0, try adding a command line -glversion 2
Woo, that was me. Didnt even know i wasnt signed in :P
Please don't fix it, mine doesn't
Is it possible to find the super shotgun in Doom 1 with this mod?
Nope. But you can use this, it works with D4T: Allfearthesentinel.net
Thank you so much :) This is great!!! :) :)
This comment is currently awaiting admin approval, join now to view.
my game crashes when i cancel out the devil transformation, also I can't seem to find the melee keyfunction to perform glory kills. I don't see anywhere to bind it, i have to switch to normal fists to do it
That sounds like you might've been using Devbuilds.
If that's the case, use a stable version. 3.1 is recommended. Devbuilds are rather unstable by nature.
Hi, how to disable multiplayer weapons?
There's an addon that does that. ;)
whats the command to get all the weapons mods? i cant find it anywhere :(
This comment is currently awaiting admin approval, join now to view.
"oh! what a wonderful smell i discovered!"
wanna try it out!
then i can thank you properly after my first try on this mod! ^^
Great mod to play with friends on the weekends!
Small graphical problem I've been having though; Lost soul's fire effects appear in singleplayer, but don't appear in multiplayer. I'm using the latest Zandronum 3.0 dev build.
Yes, unfortunately this is a zandronum bug related to net games. Not much we can do :(
dont know exactly why but my multiplayer on znadronum 3.0 doesnt allow switch on pickup any ideas? i really would love it if i could run over a lightninggun without having to cycle to it to use it it breaks my flow considerably. and mind you i dont particularly play MP often.
Should create a a set of maps specifically for this mod because with the double jump you can cheese any map and complete it in a short amount of time
This is ******* awesome, thanks! Me and Homosquad have been having heaps of fun with this :-)
Hey, so the new 2.1 version seems to have gotten rid of the melee bind option. I don't know why, but it just isn't there. Is there a console command to do this? Using GZDOOM 3.2.1 by the way.
Yeah, a bunch of thing of things broke with v3.2.1. so we'll just to wait for this to get the update to fix that...
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
The D4t Options won't appear in GZDOOM.
8/10 , I can not find a dron that gives me a mod for weapons,if they are there, I'll give you 9/10.. but its a EPIC mod for old doom
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
Man This Mod Is Incrible!!
9/10
But is there a problem that the blood that I downloaded to this mod is going through the sprites of the enemies and the weapons will be able to solve this problem?
Can you write me all monster runes for console summoning??
This is just beautiful.Keep up this magnificent work!
where is the quick melle option?, i cant find it
appearently it's the weapon zoom bind.
Awesome! Best D4 mod in my opinion.
What is that add-on that deactivates multiplayer weapons?
Fisculpa pero empiezo a jugar y después de un par de minutos se sale corre perfecto solo es eso espero que me puedan ayudar y decirme exactamente qué tengo que acer para que esto pare y pueda jugar normal con este mod juego en doom TOUCH uwu
actualizaste la version del gzdoom?
I pick-up a rune and when times up, game is crashing. I'm using GZdoom. Am I doing something wrong? S20.postimg.org
This comment is currently awaiting admin approval, join now to view.
DBThanatos man please! fix the "execution" key configuration in the newest versions on gzdoom, i don't now how config the punch key, please.
For those using Gzdoom 3.0 onward: in the bindings, Weapon Zoom is Quick Melee (execution/glory kill).
I would love to see a glory kill button unless there is already one and I missed it.
There is, but it may appear as Weapon Zoom in the Customize Controls menu in newer versions of GZDoom.
This comment is currently awaiting admin approval, join now to view.