Hello everyone i was really busy with other project, but this week i finally got time to update crush depth to its version 1.6, This is a small patch that make minor adjustment and some bugfixes. Its important that if you installed v1.5 before delete it before installing this one. Like before installation instruction is in the file.
Here is the list of what have been added or edited/fixed
--Map 1 (of3a4)--
-added destructive and rubble sound with explosion and shake to the elevator ending sequence.
-custom texture has been added to the teleporter pannel to be more clear of were to press the button, also changed the button sound.
-changed one bullsquid with zombie in the teleporter zone.
-the scientist trapped, should now appear in a hazmat clean suit.
--Map 2-- (of3a5)
-added some chem light in the first zone.
-improved optimization in the area were fps was dropping.
-replaced first agrunt fight with zombie hev.
--Map 3-- (of3a5)
-Improved lightning in some dark zone
-First xenian fight is now only vortigaunt in the squad (no alien grunt)
-Also some other minor adjustment and fix has been made to the overall campaign.
Nice one.
Thanks.