This patch fixes two bugs, improves the schleswig-holstein war and fixes some small issues in the german sphering game which often resulted in austria losing saxony or hanover via event. it also makes which countries in latin america get immigrants a bit more dynamic by removing the liberty NV from their main immigrant nations, since it didn't really fit their ethos. This should be the last of these small updates for a while
british india now has lower literacy at game start. the flemish in france now have higher literacy at game start. hedjaz, hail and yemen now have slightly higher literacy. the dixies and yankees in mexico now start with higher literacy.
texas now has the might NV, to match the CSA and to make them more playable.
brazil, uruguay and colombia now have the order NV rather than freedom
schleswig-holstein should break free from the sphere of any non-germans when the war starts
if denmark wins the schleswig holstein war, their options are now a bit different. they can choose to remove german cores in schleswig as long as they release holstein as an independent nation, which the ai has a 90% chance of doing, or they can just keep it all, giving the germans a free people CB on them. With this, hopefully denmark winning the war no longer cucks germany from forming that hard, and motivates a possible scandinavia player to help denmark fight this war.
ai prussia should have a harder taking hanover and saxony from Austria
modified the persian states a bit, and also made their southern states a bit more arabic, up to shiraz
very good, but it seems that the mod runs slower than DoD or others, so I will have to buy an SSD disk
and it would also be nice to update the mod's page every time you make a new version, I think this way the mod will be noticed by more people
I think it might be caused due to the army sizes the AI raises in the late game. Thank you for the feedback.