Description

Fix the Tau XV89 Commander being available immediately. Removes jumping from the Eldar Autarch, cos it's broken. Fix Ork Kommando Stikkbomm abilities not sharing a timer. Fix IG Ogryns being able to teleport when Inquisitor is attached.

Preview
(Outdated) CCM Version 1.85.2 Patch
Post comment Comments
Rotlung
Rotlung

I tested quickly with the test wincondition, so reports might not be accurate.
Doesn't seem like the stikkbombz share timers. Furthermore, their abilities are now replaced with pink square icons.

I didn't notice a visual effect for the kommando smoke bombs, but the defence bonus is there.

Reply Good karma Bad karma+2 votes
corncobman Author
corncobman

No idea about the pink icons, the icon files should be there.

I just tested the smoke effects and they work for me. I just tested the icons as well and they work too.

Reply Good karma+1 vote
Rotlung
Rotlung

No dice. I tried again.
Reverted to 1.85, the icons, and effects both stikkbombs work properly (explosion for the burning one, smoke for the... smoke one).

I redownloaded 1.85.2 and unpacked it, the icons turn pink, and the effects don't work. For the burning stikkbomb, the ground still burns, but without explosion. And as I said earlier, no smoke for the other.

Reply Good karma Bad karma+1 vote
corncobman Author
corncobman

I guess I didn't update the sound archive file in the zip, it should be up to date now.

Reply Good karma+3 votes
Rotlung
Rotlung

Verified that the kommando's abilities, including the icons, are working properly now with 1.85.3

Thanks for the prompt fixes!

Reply Good karma Bad karma+1 vote
corncobman Author
corncobman

No problem. Thanks for the feedback.

Reply Good karma+1 vote
warman3
warman3

Can you added Archon's desintegrator from campain in next patch?

Reply Good karma Bad karma+1 vote
corncobman Author
corncobman

Hmmmm... alright.

Reply Good karma+1 vote
nuruddinshah52
nuruddinshah52

So why is the IG execute is now only for 1 squad?
Not the original area type

Reply Good karma Bad karma+1 vote
corncobman Author
corncobman

Mostly because the squad sizes can be absolutely massive so having it affect multiple squads feels a bit too strong.

Reply Good karma+1 vote
nuruddinshah52
nuruddinshah52

And yet with out that you get destroy in campaign. SOB flamer are no joke.

If any army get mass unit IG can't stand even if you have armor.

And about the "Veteran" unit...
It about the walker I get early in campaign. It regenerate but i can't Repair. Was this the plan all along?

Reply Good karma Bad karma+1 vote
corncobman Author
corncobman

The honour guard Commissar Execute is unchanged from the vanilla version so get that as soon as you can. Also use snipers as they are good anti morale units as well.

The honour guard Sentinel not being repairable should be fixed in the next release.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: