Version 0.3 includes a lot of fixes and necessary changes - Most stable build thus far.
Changes Removed primary thruster input axis gravity Changed primary thruster input axis sensitivity to 0.5 Changed color of speed label to a blue-ish tint. Camera now resets when you load a ship - This is a hack fix, will serialize camera transform in future version
Optimizations Significantly optimized setting parents when deserializing
Features Added radial throttle UI Added support for axes in rebindable input manager Added "New Ship" button
Bug Fixes New primitives attached to the artificial center of mass will now disappear properly Fixed material scaling problem, where the side of a cube wouldn't get rendered. Fixed nullref caused by deleting profile, and then refreshing profile view. You'll now be prompted to create a new profile if you delete your last Pressing the cancel button when creating a new profile will actually close the window The preview cube when creating a new material will now properly change materials Special cubes no longer regenerate energy when not attached to ship You can no longer place cubes within each other Thrusters particles will now simulate properly RCS thrusters will now reduce angular velocity Large ships will no longer get skewed when deserializing Paint and delete cube will now scale according to lossyscale, rather than localscale. Ships will now deserailize cube rotation to rounded off value