An updated version of the Christmas Mod. Fixes and changes numerous things. See full details.
Xmas mod v1.1 for Doom 3 by Dafama.
A congratulations Xmas based mod with improved NEW updated NG shaders and Chromatic Heat Haze and
different colors, particles, fx, sounds and some weird things...
This is my own contribution to share Christmas with all D3 community.
Merry Christmas to all ! :)
v1.1 -Updated & fixed second release.
-Fixed some zombies ragdolls problems that can crash the computer.
-Updated some zombies skins and lights for Fat, Maint, Maint_Flashlight, Bernie and Boney.
-Newer weapon chainsaw with light ON/OFF.
-Doom music added on weapon chainsaw.
-Replaced the weapon shotgun with (a enhanced) weapon_shotgun_double.
-This mod uses Xena and Simpson fire lights. ;)
-Corpses and Body parts stay more, uses better models and with better sounds.
-Powered up the weapons, now this is non stop action fps mod in skill 3 !
-Better fx and push for some weapons.
v1.0 -Initial public release.
-Enemies attack npcs (other humans) first, so you will need to take care of himselves from them.
-NEW updated NG Shaders, i am very proud of this.
-Monsters and weapons have some NEW FX, particles and decals.
-Chromatic Heat Haze effect thanks to TheRealSceneGraphManager's good work.
-Changed A.I. on some demons and zombies.
-Xmas special things, of course.
-Different lightning for fire and similar kind of lights.
-Scary effect; this mod is scary and will take by surprise more than one.
-Different good sounds.
-Other things i don't want to say, discover them by yourself...
Add random zombies and demons using tweaked Double mod (by Mausus Atlas) routines ¿?
Feedback is very welcome, as always...
Use the kp_slash key to put the gfx modes to your taste.
This mod uses amazing TheRealSceneGraphManager's NEW (tweaked) Chromatic Dispersion Special FX !
v1.0 - Initial release. (Includes very latest re-enhanced NG shaders !)