(V1.1)
This is a configuration file for GZDoom Builder that adds compatibility for Brutal Doom. Yes, I know that you can use Slade, But I wanted to create this for the people (Like me) that don't know how to use it or the people that prefer GZDoom Builder.
4/3/19
-Added all the weapons
-A few minor things
31/01/19
-Mixed "BDoom_things" and "BDoom_things2" into one file.
-Added BD's HD skies.
You will need the file "BD21RC8.pk3" to run it properly. Else you will see a lot of errors.
Features (So far) :
-New sprites for some monsters.
-You can put all the weapons, Evil Marines and Captured Marines in your maps.
Known Bugs:
-Evil Marines still use the Wolfestein SS sprite (Couldn't find the Evil Marine sprite).
To do list:
-Add all the new enemies
-Add a basic map enhancement system.
Notes: Cacodemons still use the old sprite, because there is a bug with the new sprite that makes it always looks at you.
Credits:
GZDoom Builder base config files by MaxED
Sprites taken from Sergeant_Mark_Iv's Brutal Doom.
awesome! does it support all the new features in V21?
Not all of them. But i'm planning to add the basics.
nice
Hey guys.
A new version is coming up soon.
The reason I took so long is because my computer decided to **** itself, and it took a while to get fixed.
Thanks dude!
Puedes ayudarme, hago lo que me dice en las instrucciones pero ale jecutar el programa me da un error fatal en el que todas las texturas desaparecen
Añadiste "BD21RC8.pk3" como recurso?
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E mm nose si esto es un error pero no puedo construir nada me refiero que no abre nada solo un wad nose que hacer lo hice en gzdoom y no funciono