A new build with a new, and more complete, scenario! It's set up a bit like a tutorial, quickly introducing the player to the way the game works. It contains most of the game's features I've built over the past few months.
Environment assets have been reworked. NPCs with AI have been added. Bugs have been squashed. Of course it's still far from complete, but I hope it's enough for you to get the direction I'm going with this game.
Please let me know what you think! I'll be glad to hear your opinions.
Removed the lighting changes when the player nears the freighter.
Added a status icon for the flashlight.
Added a ricocheting bullets to the gauss pistol.
Overhauled the way picking up and carrying objects works.
Fixed numerous small bugs.