Hi! ^^ This is a mini mod which changes the weapon sprites to show Caleb's leather Jacket.
Inspired by the "Extra Crispy" mod for Blood 2.
Reworked to work using Raze's file system and ZSCript.
Changelog until now:
Bloody Hands 1.3 [for Raze]
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- The mod was completely reworked to make use of Raze's add-on system.
So it doesn't need to replace any file anymore as they are patched in runtime.
- The Hat part of the Hud is now added trough ZSCript, and the "No Hud" hud doesn't show the Hat part
to have a better visibility.
Bloody Hands 1.2.1
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- Added missing Hat section to BuildGDX exclusive statusbar.
Bloody Hands 1.2
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- The caleb's hat was included in the hud , considering that there is not much information about hud
modification for BloodGDX , there's some huds that doesn't have the hat part , this could change
when the sourceport had more information about this kind of modifications.
There are different versions of this hud depending on your resolution aspect ratio, if none of the versions available works properly , give me some feedback about your aspect ratio and this could be improved.
Bloody Hands 1.1
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-The Lighter Sprite piece was edited to be more smooth in some rough edges of the jacket
-The Spray Can , The Napalm Launcher and The Tesla Ray Gun got the leather jacket part repositioned to be actually visible in the game considering the fov of the game.
Bloody Hands 1.0
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- All the weapons sprites (excluding the Tommy Gun and the Life Leech), was edited to show the caleb arms with a black leather jacket (Well, kinda dark blue actually) to match his player sprites.
how to install the mod plz
Just open it with Raze , or drag and drop it into Raze.
Any chance of a patch with Upscaled Pack? The hat works but not the hands.
The Hat works because is not a tile.
I'll try to see what I can do but I don't have too much experience with upscaling sprites myself.
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