This is the release of the Gold Master version of "Bloodstone - The Journey Home" updated to run on Source SDK Base 2006. Eventhough this mod is meant for Episode 1, you can play it without owning Episode 1.
Did you just update it to work on source SDK base 2006 or did you also fix other bugs?
Just updated it to work on the 2006 base. (Only Eclipse mod seemed to have a newer version around, v1.02.)
I'm just curious on what all went into updating it? There are other mods that could use the same update.
A simple fix: SteamAppId changed from 220 to 215 in gameinfo.txt file.
Unfortunately, not all mods seem to work correctly after this fix. But a couple of them do, for example Eclipse, Decay and Bloodstone.
I do not understand why this mod is not more well known.
I love this mod.
I was having fun on this mod, and when I get far, randomly when I go to another area, after the map changes, it just crashes, and when I relaunch the mod, when I reload the game, instead of me being where I left off, instead, when it reloads, it just shows me standing in an area at the bottom of the screen (same place u see in the main screen u see after u launch the game from Steam where there's the main menu), and the camera views in the air where I can look around and when I look down I can see myself from high above, and I can't even move!! I can only look around in the background that appears on the game's main menu screen!! I even enable cheats and enable "noclip", and I'm still stuck (even the camera is stuck in noclipping mode)!! So I have no choice but to start the game all over again, and I did, and I got even further, and after 2 hours after killing those 2 characters I had to arrest, the game just crashed after I exited the sewer, and I was ******!! So I looked the the gameinfo.txt file, and the app id was already at 215, so the text file is just fine. So are there any patches that can make this mod stable enough for players to complete the whole game without it crashing? And is there a patch that lets players load it properly to where they left off instead of the load game feature spawning them into the game's main menu screen background?
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