This contains a important round of progression tweaks, bug fixes, a new boss, and a new anomaly.
BALANCE
SURVIVORS:
- Survivor base movement speed increased 20%, all units
- Zone - Forgotten Laboratory - Visaul makeover, prize is set to Faceless One Deity (for now), arrangement of Growths randomized
- Zone - Magistrate Hill - Broken Magistrate base hit points reduced from 1200 to 900, armor reduced to 2
- Anomaly - Hypnosis - Jailor Corrus is now a flying unit, new model
- Reform can't target units with Divine armor, or other Contained Souls
- Keeper no longer targetable with Charm
- New anomaly - Swarm Pool - Destroy them, or be plagued
HARBINGER:
- New boss: Blitz Engine - Heavy siege engine
- Boss movement speeds increased by 20%
FIXES
HARBINGER:
- Corruption Crystal no longer active prior to research
FALLEN:
- Dark Ritual targeting works correctly, bonus reduced to .33/.99/1
- Death Pact targeting works correctly, bonus reduced to 1/2/3
- Coil targeting works correctly
LOST:
- Unit adjustments applied correctly
ALL:
- Multi-page inventory functions correctly with transforming heroes
- Inventory buttons no longer remain on score screen when a hero is selected at end-game
COSMETIC
ALL:
- New Way Gate model
- Players may now chat in the score screen =)