Beta 2 Update for USC Beta 1 (any 0.9.0.x version). A HOARD of important changes & fixes, see below. A must have!
USC Beta 2 (#Initial)
CUMULATIVE. This update works with any previous version of USC (any 0.9.0.x).
This update is fully backwards compatible and known to be fully stable, but due to the amount of changes/fixes issued, there can be some glitches that will be fixed in the next release.
0.9.1.0 -- b0260 -- 26.03.14
ADDED NEW WAR BREED monster affixes.
ADDED detailed unit skill hover info for aliens.
ADDED new ambient block wall lighting calculations method.
ADDED comprehensive floating message alerts for more inventory actions.
ADDED turning via mouse wheel action.
ADDED the full, detailed weapon statistics to the Squad Assembly screen.
RULES Armor now also means Armor % DAMAGE RESISTANCE, applied AFTER damage has been reduced by DT and Armor by (potential) Armor loss. Aliens DON'T have this DR.
RULES doorlocks on safety lockdown can now be reset to closed for 5-ET/25 APs.
RULES all USC melee attacks now have +7 (a total +10) precision.
RULES Reaper Mothers will now occassionally lay "short-fused" eggs, but no more than there was initially on map.
RULES melee and small arms can no longer crit against objects & walls, and have half damage against them.
RULES Strong/Deadly alien strength now worth considerably more score on Ultimate/Cataclysm difficulties.
RULES Cataclysm now worth +3000 score (a total +6000 from Ultimate).
RULES revised quantity of items in equipment crates (non-DTB).
RULES/FIXED the general assymetry in all Line of Sight calculations.
FIXED DTB: charging 25 BP for invalid 'clear' operation on Command Center.
FIXED DTB: fires not being cleared when building a new addition.
FIXED FOW bleeding through fast minimap on narrow layouts.
FIXED TAB key behavior (was not working since 0244).
FIXED fast item pickup not working for item under current unit.
FIXED inventory toolbar icons visible under circuit cracking.
FIXED inventory toolbar icons becoming "locked up" for specific actions (use scanner in particular).
FIXED activated inventory toolbar item will now properly auto-deactivate when readying weapon.
FIXED Shadow Envoys occassionally becoming forever idle after sustaining HP/2+ damage.
FIXED a potential AP overflow scenario after aborting a doorlock cracking.
FIXED defense mode markers not visible while moving.
FIXED movement sprite light levels.
FIXED stacked affix display of buffed monsters.
FIXED RMG single-sided doors placement bug.
FIXED RMG lockups related to monsters placement.
FIXED RMG door placement functions in general.
FIXED CTD when force reloading a weapon with sounds turned off.
FIXED CTD when Circuit Cracker gives a warning with sounds turned off.
FIXED CTD in rare cases on 'single walls' layout maps.
FIXED all possible CTDs caused by sounds being turned off.
FIXED minor GUI display bugs.
OPTIM AI should now perform much faster for idle/flee behaviours
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