This mod by Hyperion_1400 makes various changes to the ammunition variables, such as the armor piercing coefficient, damage multiplier, spread, and accuracy.
Alright here goes, my first readme
The purpose of ths mod is mainly to de-nerf the weapons in stalker cs and make them more realistic as compared with their real world counter-parts.
In this first iteration I am mainly experimenting with changing the ammunition variables. Such as; the armor piercing coefficient, damage multiplier, spread, and accuracy.
Please keep in mind that this is still very beta and not intended to provide perfect realism. It is merely a rough draft for getting as close to that point as possible.
That being said, any feed back is GREATLY appreciated. I am looking for everything from general impression, to comparison of realism to real world experience (I have very little and am modding this based on information I have looked up on the various ammo types)
1. Place gamedata folder in X:Program FilesDeep SilverS.T.A.L.K.E.R. - Clear Sky - X being the drive letter you installed it to.
2. Edit you fsgame.ltx file to force the game to use the files in the gamedata folder rather than the ones its has stored in the database files
Do this by editing the the $game_data$ line to read $game_data$ = true| true|
This way it will use any files found in the gamedata folder first and overlook those already present in the database.
I in no way guarantee that this mod will not void you save games or cause unforeseen errors. However, if it makes you feel any better, it works just fine on my PC and install.