A milestone in the mechanical development of my procedural ball racing game Circular. The gameplay is much more fleshed out, albeit still only perched on the brink of alpha.
The player controls a moving sphere, which changes shape according to it's speed. Avoid obstacles to stay airbourne to retain as much speed as possible. Should you fail to do so, you will be caught by the giant following you!
Use the keyboard arrows or plug in your favorite XInput compatible controller to steer.
Use Alt+F4 to close the game.