A small patch that fixes various gamebreaking stuff.
- Fixed Mortar Halftrack Incendiary Barrage
- Fixed that weapons dropped from Supply Drops would stack on each other. They are now spread out.
- Increased Commando Mortar Team to 4 members and a cost of 300 manpower.
- Increased Commando PIAT Team to 4 members and a cost of 300 manpower.
- Panthers can no longer crush tank traps and Hedges.
- Stormtroopers and Grenadiers can only use 1 upgrade (so for Stormtroopers it's either STG44s or a Panzerschreck and for Grenadiers it's either a LMG42 or a Panzerschreck.
- Fixed Sturmhaubitze 42 gun animations.
- Fixed Commando Sniper weapon accuracy.
- Lowered M10 Wolverine health from 590 to 450.
- Lowered Riflemen Health from 75 to 70.
- Increased Panzer Grenadier Health from 83 to 95.
- Decreased Panzer Elite Veteran Sergeant upgrade fuel cost from 40 to 30.
- Veteran Sergeant now also grants a decreased recieved accuracy bonus.
- Decreased Incendiary Grenades fuel cost from 20 to 15.
- Decreased Field Craft fuel cost from 20 to 15.
- Fixed that Medic Stations could be killed in a few seconds by rifles.
- Fixed Strafing Run.
- Fixed Assault Tank Support; it now properly calls in either a StuH42 or Ostwind.
- Fixed that Panthers had ghost crush; They would drive through hedges without crushing them. They cannot drive through hedges anymore now.
- Incendiary Grenades now also have a delayd explosion like all other grenades.
- Increased Brute Force Kommand build time from 80s to 120s.
- Anti-spam ability now also gives an increased recieved suppression to blobbed infantry.
- Mortar Barrages fired from the Brute Force Kommand now have a brown warning smoke.
- Brute Force Kommand Mortar Barrage range increased from 100 to 110.
- Strategic Points disabled by Scorched Earth can only be repaired by Infantry who have a repair abiliy.
- Drache Infantry Drop-Off now shows population cost and can no longer be used if popcap is reached.
- Fixed Heavy Armour Support; it now properly calls in either a King Tiger or Jagdtiger.
Fantastic. I didn't see any reference to the USA bombing run though, it doesn't work for me. Also please work on a patch installer cuz some like me don't know jack about all that RaR stuff. Keep up the good work and PLEASE hurry I cant wait to play the 1.3.
Very soon, be patient :)
For some reason, when playing british my HMG emplacements, don't face the right way. And when I try and get the gunner to swivel to the right place, he just keeps setting up his gun, in the same place...over...and over...again -_-
Yep, it was a known issue which has been fixed. Hopefully I find some time soon to release v1.3 (finaly..)
Wait did you do anything about unlimited amount of knights cross holders?
No? What is wrong with them?
I have been checking this mod over for YEARS and I just finally tried it and I am sooo dissapointed in myself for not trying it earlier, keep up the good work! I can't wait for the next version!
so i'm dying inside... please, i'll take whatever you done so far. just let meh play it! xD
btw you guys rock, and has any of you seen the modern war mod for Coh at blaksandsstudio? Its very awesome but they want to kill everyone who sees it by making them wait.
Yes obviously I know MC, as I am semi-part of it, lol.
But what do you mean with that you want to play it? it's available for download ;).
whaaaat??? @available for d/l...WHERE????
how come I didnt hear about it :( Been dying to play it for ages!
Eh, this page has a download tab you know.. haha.
Whoops, sorry, didnt see veretto's post fully
i thought you were saying about the MC mod being available for d/l :P
n ofcourse i have already d/l-ed ur mod (quite a while back), and I must say, its epic, amazing job!!
P.S. starting noobish modding myself, you sir are an amazing mentor.. your tuts at relic forums are a real help! Cheers!
Thanks! I'm glad you like it, and glad that my tutorials are helping as well. If you have any questions you can always ask questions ;).
For v1.2 you don't, as that is an installer (.exe), but for the v1.2.2 patch you do :).
Hi Celestial, sorry for bugging again :P
but I have run in some snags in my own mod, have already posted on the relic forums, but no one seems to be replying :( so i was hoping mayb you could help!! Shall I post here or PM you on the relic forums?
Nvmind, i made a new thread :P
please help me out!!!
(for some reason i cant post the link here coz i m a new member and it requires to be registered for atleast 7 days before posting any url), so check out the relic forums, should be titled "CohO related questions/advice"
thanks :)
can u put surrender mod inside ur mod
and thank u 4 the great mod
hey
when i call off map reinforcements they come where i spawn them immediatly and i cant see them but they can fight normally
oh yeah and i cant controll them
so any help would be great!!!