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Anomaly HD Models Addon / HD модели для Anomaly.
Next, the googl parser worked:
I decided to supplement the HD pack from Ninja_Nub [NOR], adding to those groups that were not affected by the author of the pack: Clear Skies, Renegades, Sin, UNISG, zombie stalkers. Models made for vanilla Anomaly 1.5.2 - now it's hard to find non-updated stalker models! This is my author’s vision of groups, who didn’t like it, pass by, do not stop)
Installation: use the Mod Organizer 2 (MO2)
Attention! Using this pack increases the system requirements for the mod. On weak hardware, crashes with a log about insufficient memory to process the command are possible. Compatible with any version with direct hands.
Remember! If you decide to remove HD Models Addon, while playing the modification, there will be crashes because some models are missing.
Screenshots: Imgur.com (A bit out of date.)
Я решил дополнить HD пак от Ninja_Nub[NOR], дополнив те группировки, которые не были затронуты автором пака: Чистое небо, Ренегаты, Грех, ИИГ, зомбированые сталкеры. Модели сделаны для ванильной 1.5.2 - теперь сложно найти не обновленные модели сталкеров! Это мое авторское видение группировок, кому оно не понравились, проходите мимо, не задерживайтесь)
Установка: Mod Organizer 2 (MO2).
Внимание! Использование данного пака увеличивает системные требования к моду. На слабом железе возможны вылеты с логом о нехватке памяти для обработки команды. Совместимость с любой версией при наличии прямых рук.
Запомни! Если вы решите удалить HD Models аддон во время игры в Anomaly, будут вылеты из-за отсутствия некоторых моделей.
Немного скриншотов: Imgur.com (Немного устарело.)
А сколько здесь примерно моделей? Очевидно, что счёт идёт на тысячи, но хочется хотя бы очень приблизительное число.
Заменены 1040 моделей
Вот это сильно, спасибо за труд!
Наконец получилось исправить проблему в инвентаре для "Черная кожаная куртка" бандитов, теперь она отображается как надо - Imgur.com
И в целом появилось много улучшенных иконок в инвентаре.
Решил таким образом:
1. Установил мод - "CR3PIS ICONS 2.1.9"
2. Взял из него папку "textures" и копировал в "gamedata" заранее установленного мода - "HD Models Icon compatibility DLTX"
3. После этого удалил остатки "CR3PIS ICONS", тк он приводил к вылету при загрузке с сообщением о фатальной ошибке.
Возможно кому пригодится.
Так а описание никто не читает видимо?) там же был указан патч как раз для иконок от СR3PIS - Moddb.com
Если речь о "CR3PIS ICONS патч совместимости от GaRRuSS", который называется - "[DLTX] ANOMALY HD MODELS ADDON [1.5.2] CR3PIS ICONS PATCH" и имеет обозначение в MO2 - "HD Models Icon compatibility DLTX", то он у меня стоял. Возможно дело в приоритете? Потому что он мне не помог.
Порядок расположения у меня был такой:
- Anomaly HD Models Addon Final
- HD Models DLTX
- HD Models Icon compatibility DLTX
- CR3PIS ICONS 2.1.9
Вот в таком виде собственно происходил вылет, пока я не оставил одни текстуры архива иконок 2.1.9, удалив все остальное от него. Если что это на последней сборке GAMMA, в самом низу после всех модов по списку.
Мне кстати понадобилось еще одно исправление - "HD Models & TradersOutfit & Cr3pis Icon Fix"
Ох эти дебри совместимости)
Офигенный мод! Без него, сталкер уже не тот. Спасибо.
Определенная группа игроков не согласиться с Вами, но это мод и ставить его или нет, дело добровольное. Рад что вам понравилось!
Hello. Can you tell me in this modification you can meet female characters in the zone ?
no, just vanilla Hip
Where in the files are the icons of the armor when in storage located? I think I might've overwritten or removed them through modding shenanigans.
In the last major update of the mod, I removed the built-in armor icons so that users can set others to their liking.
Просто лучший пак моделей! Прям реанимирует игру. Как же мне приелись за все эти годы старые внешки, просто ужас...
Ok I figured it out. Well I didn't figure it out but I found the solution. It might be a good idea to supply this info as a note for the HD models installation instructions. GAMMA is a very popular mod and HD models works fine with it but I was unaware of some info and patches that are available to the community and they smooth over the installation problems many are having.
Basically all you need to do is install anomaly and patch it to 1.5.2 and then download groks installer and do a full install of Gamma. Install the latest patch for HD models and then download the mods from the links provided below. Make sure to carefully read the instructions and follow each step for the patches provided below.
Moddb.com
Everything works great but the load times are horrific. Thankfully Meatchunk provided a prefetcher that comes included with gamma and speeds up load times and even minimizes microstutters in game. The problem is that the prefetcher wasn't made for HD models and it will crash your game but there is a patch for that as well. Patch provided here.
Moddb.com
Thanks to these two patches I got HD models working in Gamma with no install problems or crashes in game. Cr3pis HD armor icons even work after following the instructions on the above-mentioned patches. All character models are HD models in my game now so this fixes the problem I was having and will avoid the error that diego.09 had as well.
This is a great job that you have done. Ok, I'll just link to your post.
A friend can ask you to check this patch. I updated the Rhino exoskeletons for all factions. Updated player models for bandits, duty and mercenaries. And various edits that I can't remember. I tried to make an installer for MO2
Mega.nz
Very cool. I'll check it out and report back.
EDIT:
I installed the latest HD Models patch that you provided and I installed it with MO2. The MO2 installer worked great. I loaded up an exosuit and some high powered guns and walked from the Cordon to the generators map keeping an eye on the console for any errors. No errors were reported in the console. Meatchunk's Prefetcher with the prefetcher patch for HD models is a must have in my opinion. I no longer have FPS drops in Jupitor and Zaton maps because all of the assets are already loaded. Afterburner is reporting 27GB of system RAM usage and 14GB of Video RAM usage but those are peaks from all of the caching with pretty much every graphics add on installed at the highest quality settings running at 4k. Worst case scenario 20FPS boost to FPS minimums and maintaining 60FPS+ on those big maps is no longer impossible at 4k with good grass settings.
I added some mods to gamma including Arrival, HD Models, Dismemberment, Toxic Air, Toxic Rain, Alternative Cats, Alternative Fleshes, Crossing the Boarder, and the latest version of Screen Space shaders with all options enabled and pushed further through the .ini. All things said and done 395 items are installed through MO2 and only a handful of errors are ever reported to the command console. Basically, mags redux has a texture error the first time you open your inventory with mags in it. The Gamma UI also has a texture error the first time you access the inventory but both of these errors do not cause stutters or crashes and after you open the inventory for the first time they never occur again. I've seen a few bump map and model errors from B&S weapon pack but that's probably because gamma is not using the latest version. The latest version of B&S is not compatible with Groks revised stashes mod and I would rather play with that then have a few new weapons and weapon fixes. I've experienced no crashes so far and the game looks and plays amazing. I've only put about 4 hours into testing so far but all looks good. I'll report back if I see any HD Model related errors in the future.
BTW, nice job with this pack. The models look polished and fit the world perfectly. This mod has come a long way over the years and makes the other models look like stick figures in comparison.
Thank you so much for your time. I will update the main archive and post a patch to upgrade to the current version.
i follow all you had describe and still i cannot start the game cause of constant crashes. Maybe the patch? idk
Changes since version 1.5.1
Exoskeleton Rhino - removed the faceplate, added leg guards, unloading belt and magazine pouches.
Exoskeleton Underarmor - now reflects the name, suit without exoskeleton.
Loners - minor tweaks to meshes, an Exa's underarmor, a visual update for the Nomad armor.
Clear Sky - reworked the ChN-1 model, reworked the meshes of ChN-2 and ChN-3B.
Military - abandonment of MM14 camouflage in favor of "Dubok" in two variations. Refinement of exoskeletons.
ISG - completely revised models towards Westernization.
Duty- added models for GG costumes, for more variety, replacing T-shirts with jackets.
Freedom - models for GG costumes have been added, for more variety, refinement of the exoskeleton.
Renegades - adding exiles from the Duty and Freedom factions. The Renegades got their own camouflage suitable for swamps.
Bandits - much less T-shirts, more sports and leather jackets)
Sin - Editing meshes, redrawing camouflage.
Monolith - editing the Skat armor to match other factions.
Added mipmaps to textures, removed duplicates, edited .thm. Added DIRT!
Reverted the use of vanilla armor icons in the inventory and when repairing for better compatibility.
And a lot of procrastination, because all this could have been done in 2 months, not a year)
-------------------------------------------------- ------------------------------
Patch dated 11/29/2022
Updated the exoskeleton armor for the Scientists, Monolith, and Clear Sky to match the overall concept.
-------------------------------------------------- ------------------------------
Patch from 02/02/2023
Reworked missing exoskeleton underarms for Clear Sky, Ecologists, and Monolith. Updated exoskeletons and Liberty exoskeleton underarmor. Some updated visuals for mercenaries and ISG.
-------------------------------------------------- ------------------------------
Patch 06/15/23
New model for Rhino exoskeletons for all factions. Now, visually, this is a heavily armored model of a standard exoskeleton, so as not to stand out from the general style of the models. Updated armor visuals for player (Duty, Mercenaries, Bandits, Sin). Updated mercenaries with different armor for different levels. The mod finally got a MO installer.
Mega.nz
oh what new ?
Patch 06/15/23
New model for Rhino exoskeletons for all factions. Now, visually, this is a heavily armored model of a standard exoskeleton, so as not to stand out from the general style of the models. Updated armor visuals for player (Duty, Mercenaries, Bandits, Sin). Updated mercenaries with different armor for different levels. The mod finally got a MO installer. There is a patch to update the previous version to the current one.
Патч нужно ставить если от 16.06 скачал?
Ага
fat boi hehe
Imgur.com
A typo in the bump path. Copy the file rorke_assault_loadout_col.thm from the act\newmerc folder to the act\newarm folder with file replacement. Should solve the problem.
i really love your mod it makes me so happy see you working on it, nice job!
I'm testing new armors and looks awesome, sadly it looks like visible body has some texture mising on nosgoroth models from pov player i guess that mod should be updated
Thanks for the feedback. Please take a screenshot of the problem and we'll try to fix it.
Here are some of the nosgo pov from player perspective with the visible body mod
Ibb.co
Ibb.co
Now it is clear. The first-person body mod uses an old Rhino model, some textures of which are not used in the mod.
actually the same thing happened to me but on the 3rd person model, altho for clarity I put the 16.06 patch on top of the 02.02 version of the mod, I guess I'll try again after downloading the full mod from 16.06
tried the mo2 install on to gamma and didn't work. are mod packs just never compatible with this?
At least put the log smh
why would that even matter, i asked the publisher if its compatible with modpacks.
check my earlier posts up on this page. They describe how to get HD models working with Gamma. I've played for 20 hours with no crashes or errors.
Я хз почему, но теперь не могу убивать "Долговцев" в экзоскелетах, банально пули напролёт летят(ставил патч для прошлой версии).
В любых? это к примеру в носоргах или прото-экзы?
По модельке понять даже не могу. Убить никак, даже через дебаг(не делается таргет), поэтому могу дропнуть только пикчу модельки: imgur.com/a/0aSGaIQ
Mega.nz вот этот долговец и наемника еще нашел
Поставил, но пока не попадаются "Долг" в стычках. Спасибо за хотфикс!
То же самое с некоторыми наемниками в лёгких костюмах, тупо неубиваемые ничем
Вот Mega.nz
Один наемник и долговец в прото-экзе. Ищем еще.
hey Raito, first of all i love your mod.
Since i reinstall Anomaly + GAMA and follow the instruccions i got this error and the game just cannot launch from the MO2:
--------------------------------------
Expression :m_pItemDataVector->end() = = T_it
Function :CXML_idTOindex<class
CSpecificCharacter>InitInternal
File :
C:/user/groki/source/repos/xray-monolith/src/xrServerEntities/xml_str_id_loader.h
Line :185
Description : duplicate item id
Arguments :sim_default_killer_5_default1
---------------------------------------
So idk if when i patch all this files i should "replace" them and not "merge" it in the MO2. i can understand that some files are duplicated and some GAMMA should turn OFF.
thx you for your time and patience!
In this question I can not help follow the instructions above from the_sextein
есть хорошие текстуры на маскировочный костюм? мои что-то не оч - Youtube.com
Привет! У тебя ванильная версия гили. Почему не подставилась ХД модель - вопрос. Возможно сверху ее другой мод перезаписывает.
попробую поискать, и самое главное то что HD model встали хорошо , вылетов нету, только вот есть костюмов 10 которые не встали. Ну я качал HD models finals, там не было текстур на гили
а нет, текстуры есть, но не встают, щас буду искать причину
is there a submod that changes all of the corpses lying around the map? they still use old models
Static bodies are added at the map development stage. Here I am powerless
ah it's ok. time to learn map modding so i can fix it lol
А можешь отдельно запаковать текстуры гили для гг я уже и оригинальные файлы вскрыл нету там ничего