Only works with Ultimate Doom, is compatible with GZDoom, Skulltag, Zandronum, and ZDoom
Hi -- this mod has the wrong .DEH / .BEX parameters for certain objects (lamps, eggs, columns, etc.) are wrong and easily seen at first Aliens level (eyes instead of lamps).
Trying to run it on Zandronum 1.0 on Ubuntu Linux 12.04.1.
In my game eggs turned into cacodemons...
the maps wont goddamn work please help!
Use GZdoom as well as the ultimate doom for the it to work.
there is multiple things that come in the wad, which one to i use?
maps dont work, lamp things every where, cant enter the xenomorph area, need help
please leave detailed modding instructions i dont understand how to install this mod.
i downloaded it and put into my Ultimate Doom File and it still wont detect mods.
it will not work.
The "ATCLEV.WAD" works fine when i put the file path into the addons.
delete me... sorry... mispost
Your comment will be anonymous unless you join the community. Or sign in with your social account:
Full
Releases
Version
Hi -- this mod has the wrong .DEH / .BEX parameters for certain objects (lamps, eggs, columns, etc.) are wrong and easily seen at first Aliens level (eyes instead of lamps).
Trying to run it on Zandronum 1.0 on Ubuntu Linux 12.04.1.
In my game eggs turned into cacodemons...
the maps wont goddamn work please help!
Use GZdoom as well as the ultimate doom for the it to work.
there is multiple things that come in the wad, which one to i use?
maps dont work, lamp things every where, cant enter the xenomorph area, need help
please leave detailed modding instructions i dont understand how to install this mod.
i downloaded it and put into my Ultimate Doom File and it still wont detect mods.
it will not work.
The "ATCLEV.WAD" works fine when i put the file path into the addons.
delete me... sorry... mispost