After 15 Years, finally a true Bot Mod is available for Gears OG. ! NEW UPDATE 1.3.6 AVAILABLE !
Patch Note :
1 - Some modifications on Maps : Rooftops, RavenDown and Clocktower to helping AI Bots to get access to certain areas of maps.
2 - On MP_Garden, Bots won’t rush in the toxic gas areas anymore until buttons are fully deactivated ( A.I. move to buttons and deactivate toxic gas by Itself).
3 - Bots can now abort roadie running to fight back or evade if they received too much damage.
4 - If AI Bots Primary weapon don’t have any ammunition, they will directly switch to a Pistol. In 1.2 AI was trying to firing an empty weapon.
5 - If AI Bots are using a Pistol and want to grab a new primary weapon, AI will switch and trade by their empty Primary weapon.
6 - AI reactions are globally improved.
7 - Bots now using the Hammer Of Dawn on enemies.
8 - Torque Bow Arrow won't bounce anymore on human players, AI aiming with the torque bow is also improved.
9 - Bots can now properly hold and capture Annex objectives while attacking (very similar to G2 or G3 bots behavior).
10 - AI Bots have now a fully functional spawn protection.
11 - Some Fixing on UI.
12 - Barrick Model has been improved, better textures, materials and colors. I added a little extra, Barrick is now taking a puff on his beloved cigar every 20 seconds !
13 - Crashes are now History ! Many Thanks to Bmbr1990 for his help ! MP_Courtyard is now fully playable.
14 - AI is capturing Annex Rings exactly like AI in G2, G3 etc...
15 - AI is now very agressive to players, less camping.
16 - No more repeating bots, each AI BOT will have a unique character. (Big thanks to LATEXXJUGGERNUT !)
17 - NEW CHARACTERS AVAILABLE : ONYX GUARD for COG, THERON ELITE for LOCUST !
Compatible with All Maps (OG and Custom)
More updates on the way.
Demo Playthrough / Longplay :