Improved linux build scripts. Omitted one failed OS-X script. Now uses an improved interface binding Ada to SFML audio. Now using SFML 2.4.1. Replaced the most graphically-demanding fragment shader in order to allow AdaGate to run on cheaper Intel embedded graphics chips, such as might be found on economical laptops and mini-desktop computers. Updated OS-X bundling.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.