Alison Sunderlund is an average girl from a small Ohio town. Even without a lot on her plate, she still finds very little free time. But Alison's life changes one morning when wakes up in a strange new world. Confused, Alison explores the world eventually stumbling onto the breathtaking Arkwright estate... where she trips the security system and knocks herself unconscious. Luckily, the mansion’s owner, Gwyn, takes care of her wounds, listens to her tale, and offers Alison a job at his café, The Looking Glass until she can find her way home. Everything's peachy except... now Alison must choose which of The Looking Glass' five café employees will train her! Will Alison stick with what she knows and remain a server? Will she a cut a new path as a cook's assistant? Will she wipe away her past burdens as a low-level dishwasher? Will Alison ever figure out what strange world she's in or return to her old life? Will she want to?
iOS and Android are invites only as they are in closed beta, the form to be invited to them is on our Kickstarter.
All stories* are written by Noëlle Hyzy, the winner of Voltage Inc.'s 4th Annual International Script Writing Contest for Romance Apps. The full finished release of A Very Important Datewill feature:
* Unless written by a Backer at the Red Rose Tier.
** If Steam Greenlight is successful
Naïve Sprites is an indie otome game group that’s currently developing our first visual novel. Our goal is to make stories that all of you wonderful people want to read. We hope to shake-up the visual novel market with more westernized stories, while still retaining the beautiful anime inspired art of the otome genre's roots.
A Very Important Date started as Noelle's passion project in June 2014. She'd grown to love visual novels and the otome genre and felt that it was time to tell one of her own stories. But ambition took over, and the Important Date lore grew to the epic story that it is now. So to help reign in the project, Noelle found other like-minded individuals along the way to make sure that this big game got made.
Noëlle Hyzy: Project Director, Executive Producer, Lead Writer, Character Concept, Background Concept
Justin V: Co-Writer, Editor, Art Editor, Background Concept, and GUI Artist
Joe "Bonesy": Marketing & Advising
kooriesque: Character Concept Artist
darkenmarr: Sprite and CG Artist
furude: BG, GUI, and Game Icon Arist
lordless: BG Artist
IchBinJager and Wolfborg: Programmers
Geoff Moore: Composer