***apply after build 2 main download
Patch for A Medieval Mod: 1191 build 2. Includes many new units some fixes and more. Check out the description for more info.
Many new units have been updated to look even better. This goes for all catholic factions for this update:
-SE bodyguards are redone completely, and different mounts for all western bodyguards
-Mounted Sergeants upgraded visual
-Sergeant Infantry new unit
-Sergeant archers upgraded visual
-Sergeant spearmen upgraded visual
-Crossbowmen's new unit for castles different from the city version and the new unit
-Also slight adjustments to the western militia.
-Fixed minor clipping issue for the new Venetian crossbowmen from the last update and added an armor upgrade model.
-Hospitaller units were redone completely as well as the monks that accompany them
-Majority of templars were redone mainly the dismounted version slight adjustments to the horseback version.
-Jerusalem units were redone such as their dismounted knights and elite spearmen. They look cool...
-added Dublin as a settlement
-now with optional scripts for blazing fast turn speed, at least on my machine.
-adjusted several other aspects of the game such as buildings and some unit stats.
-THE NEW UNITS ARE A HOG SO LOWER THE UNIT SIZE TO SMALL IF YOUR MACHINE IS LAGGING.
![20220707234735 1]()
SE bodyguard
![20220711203421 1]()
Dismounted Knight Templars
![20220719201004 1]()
![20220719155003 1]()
Hospitallers
![20220713174114 1]()
![20220714185714 1]()
![20220719155034 1]()
![20220721153636 1]()
Some of the new units for Jerusalem
![20220720000153 1 1]()
![20220721153530 1]()
![20220701172812 1]()
some of the new sergeants...
Enjoy
Please remove the 6th century tall nasal helmets from the 15th century Hungarian "Banderium Knights" unit.
I'll look into it thanks for the heads up on that. I'll have it fixed next update