This demo is not intended to be a playable game, but instead shows off the game infrastructure, including real time shadows, particle effects, animations, and more.
I spent my spare coding hours over the last few days investigating installers for Windows and Mac. On Windows I leveraged WiX which is simultaneously a life safer and a leading cause of developer suicides; but it works. Mac is a bit more esoteric as my Xamarin license doesn’t currently include Mac (and for $249 it’ll be a while), which means I have to deal with including Mono myself, and my non-Windows build experience is non-existent. So: I now have a Windows installer, but Mac will have to wait a bit longer.
Here’s what you can do in the alpha:
Here’s what you can’t do in the alpha:
Hopefully that’ll change in time…
You can find the pre-pre-alpha up at Wanderlinggames.com. Run it like any other MSI and it’ll install into prog files with a desktop icon to launch it (and you can uninstall it using the standard Windows uninstall programs UI). Note that it’ll pop the smartscreen warning when you try to run it; click ‘more info’ and then ‘run anyways’ to bypass it.
If you try it out, let me know if it works!
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