Description

This is the full download, a manual install for both Clients and Server. Place the files into your POSTAL2STP folder, allowing it to overwrite anything it asks to. Documentation for how to use the server side tools is available in the help folder.

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1409X Multiplayer Patch
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stuipedkid
stuipedkid

this is a comment I left on the eternal damnation but no one's answering it there so I'm leaving it here too------------------------------------

I get the whole Zo_skies missing thing then when I check the files I find this, I think it's an error log look towards the bottom there are a bunch of lines about shutting down after error. PLEASE HELP I'VE BEEN WANTING TO PLAY THIS MOD FOR WAY TWO LONG!!!

Log: Log file open, 04/24/14 14:41:12
Init: Name subsystem initialized
Init: Detected: Microsoft Windows 98 4.10 (Build: 67766446)
Init: Version: 1410
Init: Compiled: Apr 29 2004 17:35:32
Init: Command line:
Init: Base directory: C:\PROGRA~2\POSTAL~1\System\
Init: Character set: Unicode
Log: Bound to Window.dll
Log: Bound to Core.dll
Log: Bound to Engine.dll
Init: Object subsystem initialized
Init: Computer: JERMY
Init: User: Ramsey
Init: CPU Page size=4096, Processors=4
Init: CPU Detected: Unknown processor (AuthenticAMD)
Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
Init: CPU Speed=3204.260834 MHz
Init: Memory total: Phys=261584K Pagef=1835564K Virt=2093056K
Init: Working set: 32000 / 159000
Critical: appError called:
Critical: Assertion failed: Bitmap.LoadFile(Filename) [File:..\..\Engine\Inc\UnEngineWin.h] [Line: 66]
Critical: Windows GetLastError: The system cannot find the file specified. (2)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 04/24/14 14:41:14

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Guest
Guest

i had that problem but all i did to fix it was uninstall ED then install it again but right in the exact folder were you have postal

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Hellonhelly
Hellonhelly

how to use? :o -_-

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Guest
Guest

How to s u i c i d e (when you pressing "k" button) myself in this patch, it looks like it's disabled, but how to enable it? (i'm playing with bots). Also, i know it's late to say that, but this is awesome patch. :)

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Thomas_Angelo_.
Thomas_Angelo_.

for everyone who has postal 2 v5100 you can enable a multiplayer option in the postal2.ini open the ini and scroll down and find something called

[shell.MenuMain] and then bShowMP=True when you open the ini you'll find this feature disabled you can enable it by replacing False with True

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