Claire Barton (Yhynens, @paxclara) is the director of our projects, doing game design, writing, art, and basically everything that isn’t programming or music. She’s a cognitive scientist and Linguist who studies identity structures, and spends most of her time thinking about games. She likes cute things, hard games, and any sort of literature that makes me stop and question the world. These things almost never coincide, and she’d like to change that. Plus, she just freaking loves RPGs and platformers and shmups and quiet exploration games and city builders and basically any game that isn’t afraid to kick her ass. Also cute stuff. The world could stand to be significantly more cute.

Brandon Shelton (YangusKhan, @YangusKhan) is the programmer of our projects and also serves as a kind of “design editor.” Once upon a time, he thought he would enjoy writing software, but it turns out that’s actually pretty boring and making video games is way more fun. He’s a huge media dork that watches lots of movies, TV, and anime, and occasionally writes blog posts about them. He will always love RPGs, has a love-hate relationship with fighting games, hopes to cosplay Yangus at some point, can’t get enough Dragon Quest, and is a hopeless idealist.

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Blessed Ones: The Magic Wolves

Blessed Ones: The Magic Wolves

Role Playing

Blessed Ones: The Magic Wolves is a silly little fairy tale about wolves (magic ones, obv) and pigs and adventurers, coming in the form of a japanese-style...

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I played 3 different video games today. That might not sound notable, but it is exceedingly rare for me.

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