Making games is our passion. Nowadays the game industry is splitting into 2 types of developers: Blockbuster companies with hundreds of employees, tens of millions $ budgets, making sequels of successfull titles, but taking few risks to be original. And indie developpers with no money but a lot of passion. The first year of this project was made with no budget at all, just on our free time with free softwares. But to improve the quality and the content of our games we need a little money now. We do not want and do not expect to be billionaires with our games. We just want to make a good games, and we swear we will not sell them to Facebook once they are finished. If our first game makes any profits, we will give 50% to research against cancer because it is a stupid disease that should not exists, and use the rest to develop new cool games.

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