One man studio. Currently working on The Crack, tower defense - fps hybrid strategy game.

Add game Games
The Crack

The Crack

Tower Defense

Basically, "The Crack" has a fusion mechanism of Tower defense and FPS . Besides that you can pour bullets on your enemies by using stealth fighters...

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like


6 members Developer & Publisher

Valve the company behind the games such as Half Life and Half Life 2 is located in Bellevue, Washington. They are a exciting and dynamic company well...

NLS - No Life Studios

NLS - No Life Studios

21 members Developer & Publisher

A band of unlikely modders that have nothing better to do with their time!

Bohemia Interactive

Bohemia Interactive

9 members Developer & Publisher

Bohemia Interactive Studio (BIS) is an independent computer and console game developer based in Prague, the Czech Republic. BIS currently employs over...

id Software

id Software

1 member Developer & Publisher

id Software is responsible for the Quake, Doom and Wolfenstein series of games. With flexible engines, id Software have a strong mod community

Electronic Arts

Electronic Arts

9 members Developer & Publisher

EA Games is one of the leading publishers and developers of video games. Some of EAs most successful products are under the 'EA Sports' label.

Westwood Studios

Westwood Studios

No members Developer & Publisher

Westwood Studios (1985-2003) was a computer and video game developer, founded in 1985 as Westwood Associates by Brett Sperry and Louis Castle and based...


Latest tweets from @wetbass

RT @SebHillaire: Volumetric rendering shadertoy with integration improvement I presented at SIGGRAPH'15

Aug 31 2015

RT @6: Retweet this if you ever owned a computer with a "turbo" button. #memories

Jun 27 2015

"Video: What playing poker taught me about designing game AI" #gamedev

May 29 2015

It seems like You'll also need a Windows phone via @robsonsiebel

May 22 2015

AI time! #gamedev

Apr 26 2015

Hearthstone Card Effects, re-created in @unity3d #gamedev #unity3d #madewithuniity

Apr 6 2015

138 KB shader code. It feels like a boss.

Apr 3 2015

RT @Gamermeister: New episode of the Graveyard Shift is up. Listen to these fools talk shit about my salad game. #SaladTier

Mar 26 2015

RT @xoofx: d3d11.h: 529kb, 41 interfaces, 274 methods, 168 structs, 71 enums d3d12.h: 257kb, 17 interfaces, 129 methods, 127 structs, 68 enums

Mar 25 2015