We were a young Student Team from the Games Academy Berlin (Germany). Like every semester we start a new game. For us it was RISER, inspired from games like Portal. We wanted to make our own 3D-Puzzle game. Our Core Team was composed of 7 Game Designer and 1 Artist, but actually everybody had more than two different jobs in this project! We separated the work so everybody has his own field work like in a normal development studio. Of course there were “some” discussions about what should be the experience for the player in the game, but in the end we shared the same idea. At the moment we build a new team to polish the game, because the most of our previous Team Members have no time.

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