Undead Labs is a Seattle, Washington-based game development studio that’s on a mission to take online gaming in bold new directions. Which was founded in 2009 by Jeff Strain a former Blizzard employee.

Undead Labs was formed in 2009 by MMO industry veteran Jeff Strain, with the goal of building a creative studio around the most talented — and zombie loving — developers in the industry. You can read all the details in the Undead Labs formation announcement.If you love zombies, have game development skills, and want to be part of this, we want to hear from you. Check out our Jobs Page to find out what it’s like to work at the Lab and browse through our current job openings.

Our singular focus is to create the definitive zombie-survival game for gamers. Put your survival skills to the ultimate test and fight alongside friends to reclaim your world from the undead hordes.

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State of Decay 2: Juggernaut Edition

State of Decay 2: Juggernaut Edition

Third Person Shooter

The dead have risen and civilization has fallen. Now it's up to you to gather survivors, scavenge for resources and build a community in a post-apocalyptic...

State of Decay 2

State of Decay 2

Third Person Shooter

How Will You Survive? The dead have risen and civilization has fallen. Not even the military could stop the zombies, and now it's up to you to gather...

State of Decay

State of Decay

Third Person Shooter

The game you've all been waiting for. State of Decay is an open-world zombie-survival game, developed at Undead Labs and produced for Xbox 360 (via Xbox...

Comments
TheUnbeholden
TheUnbeholden

About the Year one edition... Undead Labs hit the 2GB limit true on the XBLA version and they choice not to take a initial financial hit to branch out to developing a polished PC port rather than the one we have now, and Microsoft is dictating the price of the Year One edition as they are the publisher, but that is an issue between them and MS, not the consumer.

Before they "finalised" 1.0 they promised they'd finish bug fixing. They didn't, they just trailed off and cite excuses, they finally then came out and blamed MS XBLA stipulations.

So in other words rather than just releasing the Year One Special Edition, release the "combat improvements" as a patch for the v1.0 port (Bug fixes is what they mean) and it will no longer be called a paid update.

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Latest tweets from @undeadlabs

For our 10/3 stream, we want to do something a bit different to celebrate @jawafawa's birthday... If there was one… T.co

Sep 23 2022

RT @Anim8der: Hello Animation and Rigging Humans of the world (in my feed)! I am looking to make my first hire at @undeadlabs - a… T.co

Sep 22 2022

Catch up on yesterday's Lethal run with @MA5ONtv & @BurgsOnTwitch 💣 Youtu.be

Sep 20 2022

RT @StateOfDecay: LIVE NOW: Lethal run with @MA5ONtv, @BurgsOnTwitch & @jawafawa 🩸🩸🩸 #StateOfDecay2 Youtube.com T.co

Sep 19 2022

HotFix 30.2 is now live! 🛠️ Support.stateofdecay.com In this update, we corrected sorting within the supply locker,… T.co

Sep 19 2022

Meet Rohan, our new Customer Advocate! Learn more about his role and the ways he supports YOU, especially when it… T.co

Sep 16 2022

Excited to be at the Game Devs of Color Expo today! If you're attending in person, stop by our booth and come say… T.co

Sep 15 2022

RT @XboxWire: Xbox honors Hispanic Heritage Month. Details here: News.xbox.com

Sep 15 2022

Catch up on yesterday's stream with @Rangutang @BrantFitzgerald & our new Customer Advocate, Rohan Plummer. In th… T.co

Sep 13 2022