The team behind the modification "Modular Combat".
Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination...
Modular Combat is under new management, and 2.0.6 is under way.
The first of five posts counting down to the next stage of Modular Combat's life.
What if your favorite mod came back from the dead? Again.
October through November Modification 2010 Releases.
July through September Modification 2010 Releases.
Matthew talks a bit about numbers, the release of 2.0.4, and introduces Mr. Wallet as the new lead designer of Modular Combat.
Modular Combat receives a balance update and we skip a release number AGAIN.
Modular Combat gets a shiny new update and Matthew Dryden talks a bit about the development of 2.0.1 and Mod Fidelity’s partnership with Art of Ascension...
Another month another Spotlight this time we hit you with the best flavors of July 2010!
With strength born from 2 hours of sleep per night, missed homework deadlines, and over 9000 cups of coffee.. Mod Fidelity brings you Modular Combat 2.0.0...
Forget v1.77. Forget v2.0. Introducing: Modular Combat 2.0.0 - The extra .0 is what really matters. (We also announce a release date.)
One of our very own players got together with a few friends and decided to do something special for us.
We release the details on v1.77, thank you for being awesome, and interview Decker!
2009 has been a fantastic year for modding and indie gaming. With the highest amount of recorded featured releases ever on ModDB it can still go over...
2009 has been a fantastic year for modding and indie gaming. With the highest amount of recorded featured releases ever on ModDB it can still go over...
This week William is joined by Dave of ModDB and Glenn of HL2.net they talk about L4D2, Chet at Eurogamer Expo 2009, TF2 Halloween, Insurgency Beta 2.5...
We fix up a lot of bugs, re-balance some modules, and give you some exciting news about our upcoming beta test!
Modular Combat has some amazing features coming in v1.77, including weapon upgrades! Mod Fidelity is looking for a concept artist, development server...
This week we briefly revisit Provenance, Emanuel apologises to Jailbreak! and Modular Combat is updated to v1.76. Oh, and Thomas returns from his 8 week...
Modular Combat v1.76 has been released! New gamemodes, factions, monsters, maps, and modules! What side are YOU on?
The Mod Fidelity team was interviewed by Podcast 17, announces contest winners, the new Player of the Week feature, our preview video, and announces the...
William talks about community funded games and we have an interview Matthew Dryden, Andrew “Winston” Watkins and Joe Castagino from Modular Combat...
The Mod Fidelity team is interviewed by Podcast 17. We talk about the upcoming August 1st release and announce the winners of our Episode Two contest...
Mod Fidelity announces the release date of Modular Combat v1.75 and announces the contest entries – and how you can vote! Podcast 17 interview on 07/26/2009...
This week Emanuel is joined by Ryan & Dave from ModDB and Steve from Age of Chivalry. A short release list combined with a lenghy media blitz. Plus...
Mod Fidelity is teaming up with Podcast 17 to present a contest in which you can win one of three copies of Half-Life 2: Episode Two!
It’s taken us a bit of deliberation and lots of polling to get to this point, but we’ve decided to load Half-Life 2: Episode Two content into Modular...
This week William and Emanuel are joined by Ackart (various mods) and Dave Traeger (ModDB.com). We talk about the releases of NEOTOKYO°, Heart of Evil...
We take a look into the history of Modular Combat and reflect on some of things that have changed between now and then!
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