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Report CoC 1.4.18 [Patch]

This patch has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest patch.

Location
Company : TeamEPIC : Files
Filename
CoC_1.4.18_patch.3.zip
Category
Patch
Uploader
Alundaio
Added
Size
20.06mb (21,031,916 bytes)
Downloads
5,311 (2 today)
MD5 Hash
ba2910d0d4f9d76dcbf961f60b452175
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Description

This package will update all versions of CoC between 1.4.00 and 1.4.17 to 1.4.18. Please read the description:

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CoC 1.4.18 [Patch]
Comments  (0 - 50 of 68)
Alundaio Author
Alundaio

Patch Notes: Coc.epicstalker.com

It is advised you wait for addons to be updated for 1.4.17 before using this patch.

1.4.17 should technically be save compatible with the previous patch. If there are issues with loading your save revert to an old patch or try starting a new game.

Archived patches can still be found here: Moddb.com

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Dragonaut
Dragonaut

Alundaio, are Official Add-Ons are already compatible with 1.4.17?

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Alundaio Author
Alundaio

Yes.

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Guest
Guest

Will the game to another language? For example, Russian

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Darryl123 Creator
Darryl123

I think AP-PRO maintains a Russian translation.

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J00B
J00B

Thanks for the update Alundaio.

I'm still having problem with companions. They don't follow me. Playing on a fresh install, 1.4.17, no addons. Had this problem since 1.4.12. They will teleport to my position when out of range, and moving to another map teleports them with me, but they don't move from that position.

Companion window in relations shows they are in 'follow mode' but they don't move. Also the leftmost contact infomation bubble is off-screen for me. 1600x1200 resolution.

Imgur.com
Imgur.com
Imgur.com

Cheers

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Alundaio Author
Alundaio

Is this on an existing save or a new save that was created on 1.4.16? If you aren't using addons, give me the .scoc and .scop files from your save.

This goes for anyone else, if you encounter reproducible issue on vanilla CoC most definitely send a save because I can use it to find and fix issues faster.

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J00B
J00B

Started this character in 1.4.10 I believe. Will PM you my saves.

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Alundaio Author
Alundaio

Okay, thanks I see problem with your save. Somehow you, as the actor, ended up with companion infoportions which I think is what is breaking the logic. Fixed in 1.4.18

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J00B
J00B

Thanks very much for the fix, good to have working companions again :D

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TheStewieOConnor
TheStewieOConnor

HOORAY!!! I was waiting for this update.

But I do not understand why this is necessary. Downstairs completely empty and unoccupied.
Imgur.com
Imgur.com

Earlier there was an opportunity to display the enemies in the "Contacts", but now it is not. You can return it optional. I liked to watch the enemies in the SoC.
Imgur.com

Bed on Outskirts (Laundromat) still does not work.

I think you know what to do. I meant no offense. Thank you

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Alundaio Author
Alundaio

1.4.18 Hotfix for this stuff:

Fix actor ending up with 'npcx_' prefix info which breaks companion logic (J00B's bug)

Fix companion lend removing companions

Fix rare particle-related crash when changing level

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yvesbee
yvesbee

Hi,

So I've finally decided to give this mod a try but on changing resolution and rendermode my screen turned black. Both configs in the gamedata folder still have the default settings.

Edit: So when I put the game in windowed mode everything works fine but now I have an annoying taskbar at the bottom of my screen :/

Tried running in various compatibility modes, admin mode...nothing helps

Edit2: Turning on refreshrate 60hz in config fixed it for me :)

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dvgamble
dvgamble

This patch compatible with latest STCoP? Lootmoney? More fast travel? Outfit add On? Doctors X questlines? Displaying units like clear sky?
Thanks

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Best209
Best209

! [SCRIPT ERROR]: ...of chernobyl\gamedata\scripts\ui_pda_contacts_tab.script:91: attempt to call field 'pos_in_rect' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 193
[error]Description : fatal error
[error]Arguments : LUA error: ...of chernobyl\gamedata\scripts\ui_pda_contacts_tab.script:91: attempt to call field 'pos_in_rect' (a nil value)

stack trace:

0023:0056717C xrCore.dll, xrDebug::fatal()
0023:04B0C95D xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()

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Alundaio Author
Alundaio

You have an old utils.script in your gamedata.

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Zealot_K
Zealot_K

I think it's related to DrX questlines.

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DoctorX01
DoctorX01

Yes, most likely. Update to ver 1.18

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J00B
J00B

Patches are cumulative. The latest patch contains all other patch fixes. Install 1.4.18 and you're up to date.

Edit: Hmm where'd Guests' comment go?

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Mustang_Esp
Mustang_Esp

It is new Dark Valley now available in this version?

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Dragonaut
Dragonaut

Mustang_Esp, no.

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J00B
J00B

Petrenko only selling binoculars. (1.4.18 v.3)

Imgur.com

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Darryl123 Creator
Darryl123

If you're continuing a game from before the patch was corrected he'll still have the same trade tables. You'll either need to wait until his shop content resets or start a new character.

Reply Good karma+2 votes
RhinoTheMerc
RhinoTheMerc

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 193
[error]Description : fatal error
[error]Arguments : LUA error: ...- call of chernobyl\gamedata\scripts\xr_motivator.script:55: attempt to call global 'alife_object' (a nil value)

stack trace:

0023:0056717C xrCore.dll, xrDebug::fatal()
0023:04466E86 xrGame.dll, CDialogHolder::IgnorePause()

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Nuor Creator
Nuor

You are using an out of date _g.script

Reply Good karma+3 votes
RhinoTheMerc
RhinoTheMerc

ok thanks

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RhinoTheMerc
RhinoTheMerc

When I try enter other map (for example I am in zaton and I want to go in Jupiter) or Start new Game or when I will die and load save it Crash with this error
(Sorry for bad english)

! [LUA] ...- call of chernobyl\gamedata\scripts\bind_stalker.script:68: attempt to call method 'finalize' (a nil value)
! [SCRIPT ERROR]: ...- call of chernobyl\gamedata\scripts\bind_stalker.script:68: attempt to call method 'finalize' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 193
[error]Description : fatal error
[error]Arguments : LUA error: ...- call of chernobyl\gamedata\scripts\bind_stalker.script:68: attempt to call method 'finalize' (a nil value)

stack trace:

0023:0070717C xrCore.dll, xrDebug::fatal()
0023:041B6FDF xrGame.dll, CDialogHolder::IgnorePause()
0023:0426D2C9 xrGame.dll, CDialogHolder::IgnorePause()

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RhinoTheMerc
RhinoTheMerc

but Vannilla is working normally

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pavolpi
pavolpi

I was getting the same crashes. I extracted files from "database". I found "bind_stalker.script" and I copied it to "gamedata\scripts\" folder. It works for me. No crashes so far.

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RhinoTheMerc
RhinoTheMerc

thanks it's working now

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dvgamble
dvgamble

Soz I was the guest, didn't realise I logged out. So what's with people talking about 1.4.17? I'm in 1.4.16 and now 1.4.18 comes out. Have I missed something?

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Darryl123 Creator
Darryl123

Couple of bugs in 1.4.17 were patched in 1.4.18.

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dvgamble
dvgamble

I meant, how would I obtain 1.4.17? It's not in the list of archived patches... was it like a test thing for 1.4.18? Or was it an actual patch I could've downloaded? If I could've downloaded it how do I? Of course I'm going to get 1.4.18 once all add ons I download confirm that it is 1.4.18 compatible like STCoP

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Darryl123 Creator
Darryl123

1.4.18 is cumulative. It includes everything in 1.4.17.

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dvgamble
dvgamble

Ahhh ok thx

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DoctorX01
DoctorX01

YAAAAAAYYYYY!!!!! A Relations tab on the PDA!!!!!!!!

You guys are awesome!

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dvgamble
dvgamble

Anyone know if outfit add on V 1.4.3 is compatible with 1.4.18 patch?
And if I want to use my add ons again do I just download 1.4.18 patch and reinstall all the mods that have been updated for it?
Thanks

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Alundaio Author
Alundaio

The patches are a series of *.db files that go into the database directory. It's basically a packed gamedata directory. The gamedata directory basically overwrites the files that were loaded from the db files. To ensure the best compatibility you need to re-install updated versions of each addon you use every time you want to use a new patch.

Otherwise, say an updated script in the patch is looking for something new that doesn't exist in an overwritten script by an addon, then your game will crash. Like what is happening in the posts above this one.

Maybe someone should make some kind of plugin manager for CoC.

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dvgamble
dvgamble

right then. i might just wait till outfit addon lootmoney units like clearsky more fast travel get updated for 1.4.18 lootmoney says its already supported so will work for future updates. units like in clear sky is just a PDA thing so im unsure if its compatible. outfit addon i definately want to hear if its compatible and STCoP sounds compatible since TeamEpic supports it.
thanks for quick reply

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Sudred
Sudred

FATAL ERROR

[error]Expression : back_len.x+EPS_L>=0.0f && back_len.y+EPS_L>=0.0f
[error]Function : CUIFrameWindow::DrawElements
[error]File : ui\UIFrameWindow.cpp
[error]Line : 103
[error]Description : assertion failed

stack trace:

0023:00787113 xrCore.dll, xrDebug::fail()
0023:03E3F56D xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()

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Guest
Guest

Very nice new features and all that, thanks very much, but my 1.4.16 has been solid for weeks now and I'm loth to break all my add-ons, so I think I'll wait.

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Guest
Guest

Sorry to tell you this but I am experiencing some issues with the patch since 1.4.16. The first is that every time I open the game, my music volume is set at 0 even though I put it on max and click apply. My other issue is that when making a character I cannot change the portrait from Strelok to another stalker unless I scroll down the list and click one past the third portrait in the list. I don't know if these are common problems, or if it is just me but I would appreciate some kind of fix. I love your mod and hope that it gets mod of the year.

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Alundaio Author
Alundaio

These are bugs that been around since CoP. The music volume being set to 0 I think is issue with dynamic music.

Engine has a bug with combo boxes that require you to close the list and then re-open it to select things.

The music volume bug I could probably figure out a fix for but not sure about the combo box issue.

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Guest
Guest

Thanks for the quick reply, I'm relieved to know that this is not just a fault in my game. I wouldn't worry too much about them though, it is a minor issue that I will probably get used to but I just thought it may be worth bringing up in case others are also experiencing these problems.

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Mustang_Esp
Mustang_Esp

Sometimes ny companions keep shooting to death enemies doen't matter wich combat rules I order to they. I have this problem with a vanilla clear CoC 1.4.18 for test the new patch.

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Gustave_EB
Gustave_EB

I've got a lot of problems with companions since 1.4.18. Sometimes they stop moving entirely and ignore my orders, or they keep shooting at dead enemies. I've also seen a NPC who was running everywhere arround the map although he was following me just before. I believe it happens only after fights, and makes missions that require to escort NPC quite frustrating. Saving and reloading fixes it most of the time, though, but I don't recall such behaviour in 1.4.16.

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ZoneWizard
ZoneWizard

1.4.16 had a bug when you are in Yantar and covering the scientist loot mutant parts. The bug is that he does not do this. At all.

Although all other companions worked.

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Alundaio Author
Alundaio

This should be fixed in 1.4.18, I personally tested and fixed it. Do you still have this problem?

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rodrigoxm49
rodrigoxm49

I'm very confused. I Have the september version of the game. What I should do to update my game?

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nadhij
nadhij

Download this patch.
Extract it.
Copy paste all content inside to your game folder, overwrite if asked.
And have fun!!!

Or first download the october update (V1.4.12) for optimized texture.

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