We work on the next-gen space-sim/FPS/RTS game "PREEMINENCE online"! We come from across the globe, together we are your friendly game-developers from outer space :}
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Preeminence-online.com on
Hello there, we are from outer space and our game comes in pieces... erm... well, actually, we still need more pieces - this is where you come into play!
As part of our asset creation team you'll be making and baking all those shiny new sparkle-things we need to make a great game, including flying saucers for everyone on the project.
-> You are competent with one or more 3D content creation environments such as 3Ds Max, Maya, Softimage, Blender, C4D or similar.
-> Ideally you also know how to sculpt details onto your meshes using Mudbox, ZBrush or any other tool you like capable of exporting both texture and displacement back onto a realtime-ready low-poly asset.
-> Ideally you know how to ( and are good at it ) paint textures onto models.
Contact us at firstname.lastname@example.org for further details