Spiderling is a small indie game development team based in southern England. Our main goal is to create immersive non-linear experiences that engage the player. We are currently working on several games, the main one being GLiD.
Today we’re excited to announce The Splintered Sea expansion for Besiege, coming to Steam May 24th this year! The expansion adds water to Besiege for...
besiege: the splintered sea - coming may 24th
Besiege Console will be entering Xbox’s Game Preview program on the 10th of February, and will be available on Xbox One, Series X|S and Xbox GamePass!
besiege is coming to xbox one, series x|s & xbox game pass february 10th!
Today we’ve got another update for you, Version 1.05, bringing an awesome new feature we’ve been working on for a while now called “Build Surface”...
new build surface feature - update v1.05
Besiege's V1.0 update will bring the last campaign island Krolmar & a new category of block, Automation/Logic blocks.
besiege v1.0 & full release on 18th of february!
Version 0.45 has been released bringing two new levels to the Island of Valfross and Multiplayer + A Level Editor has been announced!
update 19, version 0.45 & the multiverse announcement
The time has come, announcing the best Indie Games of 2015 as selected by you.
players choice - indie of the year 2015
We played many games in 2015, here are our editors choice picks, that brought us joy and deserve recognition.
editors choice - indie of the year 2015
New Besiege update ports the game to a new engine, Unity 5. Massive performance increases can be expected.
major update 3 - v0.20
Some information about the next update version 0.1
information on the next update!
Let us just start by saying WOW, thank you all so much for your support of Besiege, its been truly overwhelming. Thank you to all those who have helped...
out on steam
The alpha of Besiege is finally available! Here's a link where you can pick up the game and also the trailer!
besiege alpha release!
Hello indie DB folks! For this update we thought we’d tell you a bit about the menus in Besiege and how they can be used to help you build your siege...
menus in besiege
Hey everybody, we've added archers to Besiege! Archers are a fairly major addition to the game; they required an additional damage system to be implemented...
besiege archers and stuff
An introduction to the brave soldiers in Besiege that stand between you and success.
soldiers in besiege
Today we want to show you a bit about how the game is structured. In Besiege, you must conquer every kingdom on the globe.
besiege
This is just a little introduction to our new game Besiege. Matt and I have been working on Besiege for a little over 9 months now and we are ready to...
introduction to besiege
Hey everybody, Long-time no update! So we thought we'd let you know that things are still progressing with Arka and we have a bunch of new ideas which...
where arka's at
An update about ARKA’s general structure and in particular the Fauna Recovery System.
fauna recovery system
A small update showing one of the helper droid types in ARKA.
helper droids
How ARKA's visuals have progressed over the last 4 weeks.
how arka's visuals have progressed
The Develop Conference today announced the ten games shortlisted to be on display within the Indie Showcase running from 20–21 July in the Develop Expo...
10 indie finalists for develop
Out of the crop of Student Showcase winners at this year’s Independent Games Festival, all were playable with one exception. GLiD from British developer...
glid on the indie games channel.
Independent Games Festival Reveals Student Showcase Winners for 2011 Awards!
igf student showcase winners 2011
A new wall walking mechanic has been added to GLiD.
wall walking ability added
We've been working on some new environments, here's a WIP of an icey place.
environment wip
New video showing the basics of the web creation mechanic.
web creation video
New web creation feature added. You can now stick things to stuff.
web creation
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