A Finnish computer game developer founded in 2003 as Relude, and in 2005 renamed as Rovio, based in Espoo, best known for the game Angry Birds.

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Creating, Compiling, and Deploying Native Projects from the Android NDK

Creating, Compiling, and Deploying Native Projects from the Android NDK

Android Fans Other

Compile and deploy official sample applications from the Android NDK with Ant build tool and native code compiler ndk-build

Interface Designing for Games in iOS

Interface Designing for Games in iOS

Angry Birds UI/HUD 1 comment

The top ten grossing applications list is consistently flooded with games, as users look for entertainment on their iPhone or iPad.

Animating Properties and Tweening Pages in Android

Animating Properties and Tweening Pages in Android

Angry Birds Animation

In this article by Alex Shaw, we will build on tweening techniques and also apply some new techniques that were introduced in Android 3.0.

Uses of Box2D Physics Engine with Cocos2D

Uses of Box2D Physics Engine with Cocos2D

Angry Birds Level Design/Theory

This Cocos2d article we will explain the most common uses of physics in games using Box2D as our engine of choice.

Cocos2d: Working with Sprites

Cocos2d: Working with Sprites

Angry Birds Animation

Cocos2d is first and foremost a rich graphical API which allows a game developer easy access to a broad range of functionality. In this article, we will...

Cocos2d: Uses of Box2D Physics Engine

Cocos2d: Uses of Box2D Physics Engine

Angry Birds Animation

Cocos2d comes bundled with two popular 2D physics engines: Box2D and Chipmunk. In this article, we will explain the most common uses of physics in games...