We are Round House, we develop games. Our latest project is Crimson Crow.

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Crimson Crow's Art Assets Released
Crimson Crow

Crimson Crow's Art Assets Released

Crimson Crow 15 comments

A total of 600+ models and several background sounds, free for projects to use!

Extending our PR effort!
Crimson Crow

Extending our PR effort!

Crimson Crow 4 comments

To date, we've been mostly just on Moddb. We decided to expand our PR effort and spread the word!

A history of engines...
Crimson Crow

A history of engines...

Crimson Crow 19 comments

This is an article explaining previous engine hops and to fully answer Martin_Berger's questions.

Confusion?
Crimson Crow

Confusion?

Crimson Crow 5 comments

A few questions have appeared lately, I felt its much needed to explain ourselves a bit.

First round of concepts!
Crimson Crow

First round of concepts!

Crimson Crow 7 comments

Concepts are going up and planning is going through, and a lot more coming on the way!

Under new Management!
Crimson Crow

Under new Management!

Crimson Crow 27 comments

On May 2nd, Crimson Crow was officially announced deceased. Well it seems some behind the scenes handiwork and a few members refusing to give up cause...

If it had to be done all over again...
Crimson Crow

If it had to be done all over again...

Crimson Crow Management 8 comments

A postmortem on Crimson Crow. Why it ran into problems, and how most problems could have easily been prevented.

Torqials #2 - Cheap Occlusion Culling
Crimson Crow

Torqials #2 - Cheap Occlusion Culling

Crimson Crow Mapping/Technical 8 comments

The second of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This deals with using a sort of hack to optimize...

Torqials #1 - Multiple Collision Boxes
Crimson Crow

Torqials #1 - Multiple Collision Boxes

Crimson Crow Props Modelling 6 comments

The first of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This helps 3Ds max users add multiple collision...

Opinions and updates
Crimson Crow

Opinions and updates

Crimson Crow 17 comments

Two weeks without an update? Well we have one now!

Where were we?
Crimson Crow

Where were we?

Crimson Crow 40 comments

We suddenly just went silent for two months. A totally strange situation that we have finally decided to explain. Even our concept artist was worried!

Mysterious Game-Mode Revealed!
Crimson Crow

Mysterious Game-Mode Revealed!

Crimson Crow 24 comments

We've been hiding the game-mode for quite some time! Is it really worth the wait?

Another look at Gull City, with a bundle of screen-shots!
Crimson Crow

Another look at Gull City, with a bundle of screen-shots!

Crimson Crow 16 comments

Our new map is coming out very nicely, but in reality this is the 4th time we've made it. Why even bother? We can even explain how we got it wrong the...

Starting a project, and 'not' letting the project die (Part 2)
Crimson Crow

Starting a project, and 'not' letting the project die (Part 2)

Crimson Crow Starting a mod 22 comments

A summary over whats happened over the course of my indie project since part 1 and what to watch for.

A Real Dev Blog
Crimson Crow

A Real Dev Blog

Crimson Crow 3 comments

A small update explaining we've made our own website and a real blog, for the less-important-but-still-neat updates.

Dev Blog #3 - A History of Game-Play
Crimson Crow

Dev Blog #3 - A History of Game-Play

Crimson Crow 14 comments

After years of experimentation of game play and game modes, we've found what does not work, and why.

Dev Blog #2
Crimson Crow

Dev Blog #2

Crimson Crow 11 comments

More details on what we've been working on the past few weeks.

Dev Blog #1
Crimson Crow

Dev Blog #1

Crimson Crow 9 comments

A sneak peek at whats been going on around RoundHouse Studios.

Catching everyone up-to-date
Crimson Crow

Catching everyone up-to-date

Crimson Crow 10 comments

Crimson Crow has been so silent lately. Sad, yes. But we are honestly still working, though I want to explain why its been so quiet.

A new look at Gull City
Crimson Crow

A new look at Gull City

Crimson Crow 13 comments

We've been MUCH too quite lately. Well we have been working, and we do have some brand new media to show everyone.

Not dead?
Half-Life 2

Not dead?

Crimson Static 11 comments

A few of you may vaguely remember this mod. Even fewer might know I was attempting some reviving. Well, looks like the reviving came through after all.

First steps to environmental conceptual art
Crimson Crow

First steps to environmental conceptual art

Crimson Crow Concept Art 13 comments

Step by step towards learning simple sketches, shading, and coloring techniques by starting on sketching and photo-shop editing by 'ninja'dave.

Starting a project, and 'not' letting the project die
Crimson Crow

Starting a project, and 'not' letting the project die

Crimson Crow Starting a mod 49 comments

A summary over whats happened over the course of my indie project, common mis-conceptions of modding, and what to avoid or do during development.

Ba-La-Rob
Crimson Crow

Ba-La-Rob

Crimson Crow 5 comments

Through viruses, re-writing core gameplay, and grinding hours of hard code. I believe we owe you an update to let everyone know whats going on..

Giant Update!!
Crimson Crow

Giant Update!!

Crimson Crow 4 comments

New team, concept, models, screen shots, maps and more! Oh my! An update you won't want to miss.

Downgrade for the Better!
Crimson Crow

Downgrade for the Better!

Crimson Crow 3 comments

We've switched engines. For the better. We also have many guns skinned, what we're up to, and more.

New team members, models, and more!
Crimson Crow

New team members, models, and more!

Crimson Crow

We haven't had a proper update in awhile. We thought we might let everyone know what we've been doing...

Updates!
Crimson Crow

Updates!

Crimson Crow 2 comments

After several recent updates, we've decided to compile this into one news post. First off, we've switched engines to TGEA. We've got a weapon, fixed a...

A spark of plans *OLD*
Crimson Crow

A spark of plans *OLD*

Crimson Crow

This is what I intended to aim for in my game development project. It includes our never really explained before ideas and our plans, and what we hope...

Playtesting Match Success!
Crimson Crow

Playtesting Match Success!

Crimson Crow 3 comments

We planned for a playtesting match in mid-October. Now that we finally got one complete, we now have a much better idea of what needs to be done, and...

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If it had to be done all over again...
If it had to be done all over again... Basic Management
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First steps to environmental conceptual art Basic Concept Art
Torqials #1 - Multiple Collision Boxes
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Dev Blog #2
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Torqials #2 - Cheap Occlusion Culling
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