PiratesAhoy! is a community for all fans of pirates and the Age of Sail, centred around games, books, and movies. We are best known for our 'New Horizons' mod for PotC and 'Gentlemen of Fortune' mod for AoP2:CoAS, and are currently developing 'New Horizons Remastered' as a standalone title.

Forum Thread
  Posts  
Bartolomeu Main Quest (Company : PiratesAhoy! Community : Forum : PotC Modding and Brainstorming : Bartolomeu Main Quest) Locked
Thread Options
May 30 2011 Anchor

To Pieter:

About the Colombia island, I found the problem and fixed it. You didn't adapt the rx and rz positions to the new coordinates x and y. That's why the island didn't appear..:dead:

About the modders, we need that everyone makes an effort to be more available (at least) this year to finish Build 14. Many of us spent a lot of time these last years so a finished Build 14 is a "minimum".

Pieter_Boelen
Pieter_Boelen Third Officer
May 30 2011 Anchor

Ah; so THAT's where those RX and RX coordinates are for; I did wonder. So you've got that problem sorted now and can use the island for your storyline, right?

--

Pirates of the Caribbean: New Horizons News and Downloads
Latest Stable Release: Build 13 Final
Latest Playable Beta: Build 14 Beta 1 Patch 5

May 30 2011 Anchor

Right:D

Over the next days, I will give you more information about my work on this quest...

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.