PartTimeIndie is the "company" i founded to release the games i make. The only released game is "4Smile" a match4 multiplayer game for android. Currently i am developing an arcade game for PC and probably some other platforms called "Will Glow the Wisp".
This time i discuss the new input blocking mechanic and some general ideas about abstract game. What are the strong suits and how can i apply it to my game. Enjoy!