Ignite a world of possibilities with mod.io a API for developers to add mod support to their games.
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Programmers located Remote or Melbourne, Australia.
Posted by Mod.io on
mod.io is a fast-growing, early-stage startup backed by leading gaming venture capital firms, working to bring user-generated content (UGC) to games and their players by offering a ready-to-go digital logistics solution that includes community tools, a web UI, and a REST API for any developer to integrate into their game.
The mod.io platform supports over 400,000 daily active users, and we are seeking software engineers with game development experience to help us build the industry's best interface for exploring and installing UGC that will be embedded in some of the largest games in the world.
The mod.io service is centred around the REST API which allows developers to bring the modding and UGC experience into a game’s UI rather than requiring players to run an external tool or integrate mods manually.
The popularity of in-game content is exploding, it's in more games and on more platforms than ever before. Despite that the end-user experience generally sucks, because game engines are built for playing, not scrolling content like a web browser. We aim to change that, by building a highly modular lightweight web app, that can be customized and embedded into games of all shapes and sizes.
So if you enjoy solving for an interface that will be used by thousands of concurrent players, to share incredible creations from the community, and want to work at a company and in an industry where design matters, then mod.io is the place for you.
This role is part of the integration.
team, and is focused on developing and maintaining our C++ SDK, but will encompass responsibilities beyond that as well:
You’ll be joining a team co-founded by engineers, who value great code. You’ll be expected to have:
It would be awesome if you also have:
This is a full-time role. You can work remotely or from our office in Melbourne, Australia. If you fit the criteria and the job description sounds exciting, then please get in touch via jobs@mod.io and attach your CV, a sample of your source code for a piece of exemplary C++ work with a short description on what makes it great, interesting, or surprising and two games development project examples (may include the C++ work above) and a description of your role.