Armanguys group is run and maintained by me Arman "Armanguy" Abounourinejad. The purpose of this group is to release tutorials about unrealED3,3dsmax and photoshop to help people getting into any of these software programs. Currently my first set of tutorials will be based on the unreal editor and how to import and edit models in the unrealED3 engine.
-Overview-
This tutorial will help any beginners getting into unrealEd3. it will show viewers how to take a model from 3ds max and import it into the unrealEd3 engine.
-Breakdown-
-Exporting objects from 3ds max
-Importing models into the engine
- Applying materials and collision to the object
Great video mamn! Thanks so much for posting this, its gonna help me loads, cant wait to watch the rest! Awesome!!
Do you need to have your models unwrapped to export out of MAX?
Yeah you do, thats the only way I've been able to do it, you have to unwrap all static meshes :) Character meshes are different tho, theres a specific uvw layout for that.
Hey man do you think we could get a downlaod link for this vid would like to see it in full thanks
Great video mate! Thanks for sharing