An independent Russian game production company with an emphasis on producing, developing and prototyping commercially attractive game products for modern platforms. The company was founded in 2004 by a famous Russian computer game developer Andrey “KranK” Kuzmin, the author of the well-known PC games “Vangers: One for the Road”, “MOBL”, “Spanking Runners”, “Perimeter”, “Yumsters!”, “Musaic Box” and others.

KranX Productions provides full professional production services including developer selection, high quality concepts, design, documentation and project management. Our in-house development studio with over 30 people capable of prototyping our gameplay concepts as well as developing full-scale titles for PC and console platforms.

Add game Games
Musaic Box

Musaic Box

Cinematic

Uncover all of your grandfather's sheet music, hidden in his home amongst a treasure trove of gorgeous antiques and musical relics. Melodious music box...

Hammerfight

Hammerfight

Arcade

Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry.

Post comment Comments
bandlay
bandlay - - 3 comments

hey how do i get 1.006 i dont know how to get it

Reply Good karma Bad karma+2 votes
ruben0981
ruben0981 - - 23 comments

Great game, no problems to report...runs smooooooooth on my Win7 X64....love it keep up the good work!

Reply Good karma Bad karma+2 votes
JNFlet
JNFlet - - 3 comments

Hammerfight is great but please address some things in 1.006. In arena, we should not be losing honor points for hitting a foe that has lost his weapon but is still shooting his guns. Why aren't the damaged opponents so keen to get their weapons back as the relatively undamaged ones? We have to litterally herd them into pick-up range of one to kill them honorably and it can be very difficult to do with a lot of crumbled structures about. Also, why must so many of these enemys explode with the killing hit, thereby damaging the destoryer? Even if they're begging for us to end it? And why are the mortar and exploding barrel percussions so powerful from even off screen?

Reply Good karma Bad karma+2 votes
JNFlet
JNFlet - - 3 comments

And now in Tribal Wars, after making a hard hit, it seems my weapon is in a different dimension. I can see it as normal but it will not connect with a foe. While I can still throw projectiles effectively, I can't win a round that way. And I can still get beat up by everything else on the screen.

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
CYBERIA Limited

CYBERIA Limited

1 member Developer

Cyberia LTD is a game development studio established in 2015 in Novosibirsk by industry professionals with the aim of creating games and top-notch quality...

Gaijin Entertainment

Gaijin Entertainment

No members Developer

Gaijin Entertainment is a fast growing game development company established in 2002. Gaijin team specializes in creation of games for various platforms...

Ape Law

Ape Law

1 member Developer

Ape Law is a new independent studio founded by Justin Pappas,formerly of Irrational Games, and former level design lead at Torn Banner Studios (Chivalry...

Cyanide Studios

Cyanide Studios

1 member Developer

Cyanide is an independent and privately held French video game development studio based in Paris. Created in 2000 it has become one of the most active...

343 Industries

343 Industries

No members Developer

343 Industries, commonly shortened to 343i, or just 343, is an American video game developer located in Kirkland, Washington. It was established in 2007...

GSM

GSM

No members Developer

A developer of real time strategy mods including Mod-packs.

X