We are a small Indie games development company based in the UK. We have gone through many confusion over the years and we were part of Gear-Studios which disbanded in 2012. Since then we have become independent and have learned to stand on our own two feet. Our vision is to create games that people actually want, and we aim to listen to our community and give the community what they want. A lot of our plans and ideas come from our community so it's what we cherish most. Our aim is to go outside of the box and create new and great ideas for gamers of today, rather than following the mainstream.
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Web/Other located Anywhere.
Posted by Iinteractive.net on
We are currently working on a game using Unreal Engine 4. In Unreal Engine 4, there is the Blueprint system which can be used to save mass amounts of programming time.
We are looking for someone who has used Blueprints before and is building up their experience with Blueprints.
We understand Unreal Engine 4 was only recently released to the public and people may not have a great understanding of blueprints. That is why this job ad is informal.
Even if you are just starting to work with blueprints we'd love to see what you can do to help us save time! Thanks!
Send an application to firstname.lastname@example.org stating your name, your skills, previous examples of work and why you want to work with us!
Alternatively you can apply on our forums at Iinteractive.net
to get a quicker response. (Please read the application guidelines!)