A developer and publisher of first person shooter games including Zero Killed.

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Zero Killed now officialy released!

Zero Killed now officialy released!

Zero Killed 3 comments

Zero Killed got officialy released today, so we would like to share a video summarizing our actual gameplay series.

Update: Zero Killed is getting fifth map: the Terminal

Update: Zero Killed is getting fifth map: the Terminal

Zero Killed

Heavy action, extensive equipment usage and sniping across field - this is what the Terminal map is about.

Gameplay Series #7: Gadgets!

Gameplay Series #7: Gadgets!

Zero Killed

One of the most powerful sides of Zero Killed is a broad selection of equipment and gadgets. Today we want to show you how all those items work.

Gameplay Series #6 - AI and Data Steal mode

Gameplay Series #6 - AI and Data Steal mode

Zero Killed

In today's gameplay movie we want to show you examples of how our AI behaves in the most demanding game mode, which is Data Steal.

Gameplay Series #5: Bullet penetration

Gameplay Series #5: Bullet penetration

Zero Killed

We are posting next episode in our actual gameplay footage series: the Bullet penetration showcase.

Update coming today: Friends and Invites

Update coming today: Friends and Invites

Zero Killed

Another two weeks passed and so today we introduce the social mechanics to our game!

Gameplay Seies #4: Tagging

Gameplay Seies #4: Tagging

Zero Killed

We'd like to show you how tagging mechanics influence tactics in our game. DevPlay session today!

Upcoming update. Gameplay Seies #3. 0K DevsPlay schedule!

Upcoming update. Gameplay Seies #3. 0K DevsPlay schedule!

Zero Killed 1 comment

Lots of inormation about new map coming today - the Desert. And another gameplay video: the grenades showcase. And a schedule of our team playing on public...

Gameplay footage videos on YouTube!

Gameplay footage videos on YouTube!

Zero Killed

As we are approaching our Official Release on the 4th of September, we started a series of real gameplay footage videos presenting mechanics in our game...