Add job Report Epidemic - Materials Developer UE4 at Idle Frame Studios

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere - Prefered UK.

Posted by Moddb.com on

Idle Frame Studios is looking for a skilled high-end materials developer with knowledge of developing in high quality. For an example of the quality see Unreal 4's Realistic Rendering room example.

Responsibilities:

1) Be able to communicate with others and me
2) Have the skill to maintain the workload
3) Accept positive criticism and be able to improve yourself
5) Be able to communicate almost daily through email or Facebook or text (UK Only)

Required Skills:

1) Be able to create high-end photorealistic materials
2) Be able to look at photos and understand the requirements of the example required.
3) Be flexible with priorities that are given

This position is initially unpaid for this first chapter due to this being the first project for Idle Frame and all financial contributions and anything from sales are put into the production of the sequel.

It is not imperative to live in the UK since we will communicate and everything will be done through the internet. However, a steady workload is required, and a list of basic initial requirements are below.

To Apply:

If you think that you have what it takes then all you have to do is send an email at centenarysmith@aol.com and include “Epidemic - Idle Frame” as the subject of the email.

Thanks for reading and hope you see enough initial potential to help me get this chapter going.

To Apply

email at centenarysmith@aol.com and include “Epidemic - Idle Frame” as subject of the email.