Still There
Point and ClickHow Far is Far Enough? STILL THERE is a story-driven psychological adventure game about lingering grief, technical puzzles, wacky AIs and dark humour...
GhostShark Games is a development studio founded in Rome by talented and experienced developers sharing their passion for games. We gained a strong experience in game development, especially with Unity3D, both on desktop and on mobile platforms. We are currently developing our own IPs but we also can provide game development services for hire.
How Far is Far Enough? STILL THERE is a story-driven psychological adventure game about lingering grief, technical puzzles, wacky AIs and dark humour...
Blockstorm is a FPS game set in a world made of destructible blocks. All maps and characters included in the game are made with the same tools that are...
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By the end of 2005, Philippe THIBAUT (designer of historical videogames Europa Universalis, Pax Romana and Great Invasions) and Philippe MALACHER (AGE...
A team dedicated to improving the now open source FreeSpace code, released in April 2002.
Graviteam is a game development studio based in Kharkov Ukraine. Founded in 2004 the studio specializes in developing strategic wargames with a strong...
Firaxis Games is a computer game developer. It was founded in 1996 by Sid Meier, Jeff Briggs, and Brian Reynolds upon leaving Microprose. The company...
NVIDIA is a multinational corporation which specializes in the development of graphics processing units and chipset technologies for workstations, personal...
We are a small team of industry veterans working on Bain's Redemption: a stylized third-person shooter/slasher in the likes of Devil May Cry or Wet.