Two developers, Gabe Cuzzillo and Aaron Taecker-Wyss, who created one of IGF 2014 finalist games called Foiled.

Gabe Cuzzillo

I'm an NYU Tisch undergrad film student who is getting a bit tired of film school. I did all the design and code for Foiled, which is my first game, and really my first time coding (thanks to my amazing brother Elliot for teaching me how to do that bit).

Aaron Taecker-Wyss

I did the visuals and sound for the game. Currently, I live and go to school in Squamish, BC. While I've made a few other games. This is my first collaboration of this kind, and definitely the biggest thing I've done so

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Foiled

Foiled

Platformer

Outwit, outwiggle, and outstab your off-color twin, then steal their soul. Demonstrate your outfakery, your outpokery, your well-timed mischievious swordplay...

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Latest tweets from @gabecuzzillo

APE OUT 1.2: THE FAIR PLAY UPDATE Steamcommunity.com

Mar 11 2019

RT @robdubbin: Because the game Ape Out is scored in realtime by a simulated drummer trained on thousands of patterns and samples… T.co

Mar 8 2019

RT @devolverdigital: “Ape Out Is the Short, Comically Violent Game I Need in My Life Right Now” @USGamernet Tinyurl.com T.co

Mar 6 2019

RT @ElliotCuzzillo: @gabecuzzillo aw shucks ❤️ I'm honored to have helped with such a beautiful game! (p.s. Ape Out was the proximate… T.co

Mar 6 2019

Huge shout out to @ElliotCuzzillo for everything he did on Ape Out. Without him the game would run at about 20fps o… T.co

Mar 6 2019

RT @devolverdigital: Ape Out is one of the best reviewed games of the year on Nintendo Switch and PC! Grab it and shove some bodies into… T.co

Mar 5 2019

We posted a beta patch on steam with some fixes and improvements. If you want to help us test it out we'd greatly a… T.co

Mar 5 2019

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