A small team of independent developers looking to create original games, and types of games that simply haven't been done a lot.

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Ardent Seas

Ardent Seas

Real Time Strategy

Ardent Seas blends modern naval combat with classical RTS gameplay, featuring Aliens, space lasers, and unholy amounts of missiles

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Latest tweets from @ardent_seas

Casual reminder that we are in fact not dead, merely on an extended IRL-induced hiatus.

Dec 17 2018

RT @Helge129: I think I found a good tag line for @Ardent_Seas #ArdentSeas "Cry havoc! And let slip the Sharks of War"

Oct 16 2018

RT @waywardstrategy: i'm legit hyped for @Ardent_Seas can't wait to be able to give it a try :) T.co

Aug 31 2018

RT @Helge129: Check it out my dudes, dudettes, and enbies. The last piece missing for core playability of #ArdentSeas T.co

Aug 30 2018

RT @Helge129: #MeetTheDev Hi, I'm Helge Pharrherr, I got into game development after a decade of modding CnC. Most of my stuff i… T.co

Aug 30 2018

Our creative director and designer, @Helge129 is going to gamescom on Thursday. We won't have a booth there this y… T.co

Aug 15 2018

RT @Helge129: I've just realized that I don't have any surface to space guns in @Ardent_Seas's storyline. This must be rectified!… T.co

Aug 5 2018

With the Air-To-Gas Hydrocarbon Generator, the TDN's regular buildings are complete. At a later point, we will be… T.co

Apr 24 2018

Pic 1: Only the Stronkest of Tenks for the TDN! Pic 2: Only the pleb-tierest of storyboards for us! Once the last… T.co

Apr 21 2018

The TDN's Vehicles are complete for the time being. The latest addition is the "Sentry" Unmanned Ground Combat Ve… T.co

Apr 18 2018

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