Our little development team is located in Munich, Germany. We rent a bright little office space at the newly created Werk 1 startup center and we run a lot of game-dev events from here.
Updates on the game balance adjustments and newbie user features included in the latest Das Tal patch. As our big July alpha test approaches, we're trying...
a delicate balance
We recently completed our March Mayhem Alpha testing period. Since we haven't provided any updates here in a while, we're posting some thoughts on what...
update on alpha test
We have just launched the Kickstarter campaign that will allow us to add a huge amount of new content to the game (weapons, armors, abilities, mobs, game...
staff pick & launch on kickstarter
Das Tal’s Artistic Process - Interview with Art Director Michail Mamaschew.
time-lapse video: see mmorpg art getting created
Our merch store is now up, featuring some nifty apparel and other items covered in the awesome work of our art director. We also have a new video which...
das tal merchandise store now live - plus video outlining new game content!
Alright. We’ve had four awesome alpha weekends with you guys where we had a lot of fun duking it out in small-scale PvP.
rumble in the jungle: two villages under siege
Here's a video that explains the full game in about 7 minutes. Oh and also sign up for Alpha Test Weekend #1 in July. It's gonna be pretty awesome.
new summary video released. also: testing starts in july.
This week I have created a new feature spotlight video focusing on how experience will be earned in the world of Das Tal. I discuss daily experience caps...
experience gain spotlight video and some eye candy
In this week’s blog I am going to talk to you about our plans for the May-June period and how you can all get involved. At the start of this month the...
join us in the valley
We have created the first of a series of videos in which wetalk about certain key features of Das Tal in detail. - How Time-Boxing helps to bridge the...
feature spotlight video: time-boxing
We have just released what we've been working on for the last couple of months: Our new art style. Check the Screenshot and the Video section to see it...
new art style revealed, trailer
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