Consists of Development, Beta Testers, Mappers, and Scripters for the C&C Generals ZH Mod Expanded Wars 1: Tools of Destruction, Expanded Wars 2: Nightfall for C&C 3, and Expanded Wars 3: The Beginnings of War for RA3.

Post news Report RSS EW1 : Overlord's Power

Welcome your new line of battle equipment, RSA Returns 1.1 Updates

Posted by on

Previously in expanded wars, you could only rank up to level 8, "Army Leader". Not anymore. Now you can be promoted up to level 9, or Overlord as the expanded wars development team calls it. This new rank grants you an unbelievable power. You will have access to a new Structure tab. We call it the omega tab, and with good reason. This tab contains "Mega Structures" which can quickly change the tide of the battle. One of these structures will be able to produce your faction's Ultra Unit, A devastating vehicle that will dominate your enemies. Anyways, enough of me babbling about the upcoming information. Let me tell you what is done with this new stuff and what is being worked on.

Completed:

  • Sith Music now plays during combat.
  • The Tank General can now construct a tank bunker. Tanks are protected from most missile fire. The bunker also emits a propaganda effect that heals the tank.
  • You Can Reach The Overlord Rank.

In Progress:

  • Overlord Structures / Ultra Units
  • RSA Defence General

And now, further details about these Mega Structures and Ultra Units for COMPLETED Factions.
All USA Factions:
Buildings

Particle Beam Cannon
Cost: 5000
A very powerful defense battery. Fires a particle beam at long distances.

Recognition Factory
Cost: 5000
Build Limit: 1
Constructs the Resignation Ultra Tank

Ionic Beam Communications
Cost: 7500
Holds the Ionic Beam Upgrade for Particle Cannons
Ionic Beam
Cool-down: 9:00
Fires a beam of pure energy at a target area.
Gives user GPS Satellite power.

Vehicles

Resignation Ultra Tank
Cost: 7000
Build Limit: 1
Armed with triple particle beam cannons. Infantry can garrison and fire out of the tank.

All China Factions:
Buildings

Firestorm Cannon
Cost: 5000
Launches shells filled with high explosive napalm at targets.

Nuclear Envy Facility
Cost: 5000
Build Limit: 1
Constructs the Nuclear Emperor Overlord

Vehicles

Nuclear Emperor Overlord
Cost: 7000
Build Limit: 1
A massive overlord tank that can be upgraded with an array of options.
- Rapid Repultination Battery
- Infantry Bunker
- Tactical Nuke Silo

All GLA Factions:
Buildings

Temporal Scud Launcher
Cost: 5000
Artillery defensive turret. Fires 3 SCUD missiles.

SCUD Domination Factory
Cost: 5000
Build Limit: 1
Constructs the Super Scorpion Tank

Missile Development Facility
Cost: 6000
Gives the user high tech upgrades.

Vehicles

Super Scorpion Tank
Cost: 7000
Build Limit: 1
A large scorpion tank armed with Demo Scud Rockets for massive destruction.


All Sith Factions:
Buildings

Long Range Assault Battery
Cost: 5000
Rapidly fires LRAC shells at hostile units.

Thunderstorm Consultation Facility
Cost: 5000
Build Limit: 1
Constructs the Storm Tank

Vehicles

Storm Tank
Cost: 7000
Build Limit: 1
A massive tank with quad plasma cannons and a storm cannon to hunt down aircraft and infantry.

--------------------
That covers all of the information for our next update. Screen shots and news entries will be posted here as this develops.
-Phantom139

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: